Aldarion
Archmage
This is the overview of my setting's "protagonist" state political organization:
So, I have a few questions re:the above:
1) Are there any holes that really need adressing?
2) How stable/unstable will such system be? I know that Byzantine Empire had regular "elections" (read: thematic armies beating up each other over who will be the Emperor) but what about other aspects - importance of cities (since here cities do have some tradition of self-governance) etc..?
3) Which corner are disturbances most likely to come from? Personally, I'd say that it would be provincial governors, but is there anything I'm missing?
Political ideology and background
The Empire had formed for reasons of trade and security. Originally, the people of the Empire had been disunited despite their cultural commonality. However, a series of external invasions had led to the eventual unification – first into an alliance, then federation, and finally an Empire. Circumstances of Empire's formation had also reflected on its political, cultural and mental state, creating what is in essence a "bunker mentality".
The Emperor has imperium, basileia, the imperial authority and the mandate to care for the state and the people. However, the Emperor is not an absolute ruler. He is constrained by the res publica, public matter. He is not a lawgiver; rather, he is an interpreter of the public will and tradition. Laws are invariably based on the customs and tradition. Many customs have as their sole authority the will of the masses, and if laws are to be relevant, they have to follow that same will. But a custom is not legally binding unless it is made into a law. A priori de facto aspect needs to be followed by a posteriori de iure aspect for it to become legally binding. The laws are the supports and the foundations of the res publica, yet res publica has autonomous and prior existence. For laws to matter, they have to be advantageous to the comunity, and have to strenghten that same community. They are a legal expression of common customs, and are nullified by lack of use; their validity depends on the universal consent, consensus universorum.
Res publica is a continuity of society and political structures, including laws. It cannot operate without laws, yet laws are drawn from it. Res publica consists of all persons in the imperium, or at least all persons that contribute to it – leisured classes that do not contribute to the society despite being able to are not part of the res publica.
Each part of the society has its duty to do their best for the good of the society; state and society are intertwined. The basic idea is the common good of a unified republic, and benefits should be enjoyed by all. Importance of any matter is gauged by how it contributes to the polity.
Communication system
City of Vetronia is connected to the primary mountan pass into the empire with a line of beacons which can deliver warning over 700 km in an hour. Other than that, a developed post message system allows for sending messages at rate of 100 kilometers per day, with 380 km per day possible in emergencies.
Political organization
The Empire began as essentially a union of cities. Term "Empire" comes from imperium, that is the area that is under authority of Vetronia, but states little of overall organization. Due to history of independent cities as well as limits of communication, decentralized government is a necessity. Each city is allowed to manage its own affairs, but under different terms.
Empire as such is divided into provinces. Each province is both civilian administrative area, as well as administrative and recruitment area of a field army. Provinces are further subdivided into areas which are administered by individual legions of a field army, and legionary areas are divided into areas administered by individual cohorts. Commander of army of a province is thus also governor of the same province. Unlike soldiers and officers to the rank of legate, governors and other high officials are not given lands: they draw their income wholly from wages provided by the central government. This discourages any separatist tendencies.
Overall organization is as follows:
As noted, commander of each unit holds military and civilian authority in the area assigned to support unit in question.
- Provincia – Field Army – Magister Militum per [province name]
- Consularia – Legio – Legatus
- Praesidia – Cohors – Tribunus
At the head of the Empire is the Emperor. Citizens can bring issues to Emperor's attention in one of several ways:
Common people lack most of these options, but can bring issues to attention by organizing protests and demonstrations at forums or at public games. In extremis, traditional option to invade the palace and throw the Emperor out of the window (defenestratio) is also available.
- daily reception (salutatio)
- public banquets
- religious ceremonies
Emperor himself is proclaimed after securing the acclamation of the Senate, the people and the army. In practice, since Senate has little real power and people of provinces are represented by the army, only acclamation by the army (both central and provincial) and by people of the capital truly matters. There is no hereditary principle; as such, successor must be proclaimed Emperor – and prove himself capable – already during predecessor's life.
So, I have a few questions re:the above:
1) Are there any holes that really need adressing?
2) How stable/unstable will such system be? I know that Byzantine Empire had regular "elections" (read: thematic armies beating up each other over who will be the Emperor) but what about other aspects - importance of cities (since here cities do have some tradition of self-governance) etc..?
3) Which corner are disturbances most likely to come from? Personally, I'd say that it would be provincial governors, but is there anything I'm missing?