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What is the best Armor for slashing Protection?

matanya

Dreamer
I would like to know what is the best armor for someone who needs to wear it all day long, without getting tired and with minimum flexibility restrictions. the armor needs to protect mostly against slashing damage from swords and daggers, piercing is a secondery concern.

how would the ansewr change in a very hot desert climate, a moderate climate, and a tropical climate with high humidity?

how would the answer change for a rich person and for a peasent? in this aspect, neglect the material cost and consider only the work needed to create such an armor.
 

TheKillerBs

Maester
The best armour period is plate. It doesn't restrict movement very much and the weight distribution allowed it to be worn for long periods at a time. It's expensive to make and keep though so if piercing damage is not a concern then mail would suffice. Even gambeson (padded armour made with many layers of linen) would be enough then, really, although you'd probably prefer a light gambeson under a mail coat in hot weather.
 

pmmg

Myth Weaver
Its hard to beat plate for protection, but wearing armor 24/7 is also sucks. I think most things that would count as armor are slash resistant. Even soft leather offers some protection against that (heck, bunched up newspaper can protect against that). However, it not just the slash, its the impact as well, and so real armor would be required, and if your gonna be in a fight, I am sure you want actual armor.

I suppose I would say, I would prefer to wear no armor at all, and if I had to, I would want the least restrictive armor I could find, which I am thinking would be cloth or leather type armor. If there was to be a battle though, I would want something metal.

All climates will affect armor. Metal armor rusts, and leather armor tears, gets worn and rots. Taking care of armor and items would just be a fact of life.


If I was a rich person, I would buy plate, and likely wear chain in less dangerous places. If I was poor, I would wear would I could manage, and steal better when I could. I suppose I would have something cheap and easy to make, like thick cloth or leather. Maybe something with wood.
 

skip.knox

toujours gai, archie
Moderator
What you describe doesn't exist. So the best armor would be fantasy armor. Design something yourself and give it the properties you need it to have. And set the price point so it suits the story.
 

Devor

Fiery Keeper of the Hat
Moderator
D&D has ruined us for armor with this notion of balance. The best armor is the one people wore later in history because it's higher tech. Plate, for instance, actually does less to hinder your mobility than chain because it's built with a person's joints in mind. A pile of chains doesn't care how your shoulder moves.

That said, it's my understanding that slashing isn't all that effective against most armors. By thrusting your sword you put all your force into one point which is more likely to have a stronger impact.
 

Shreddies

Troubadour
Like slip.knox said, I don't think there is an ideal material like that in reality. Some may come close, but, if your world is a fantasy it might be for the best to invent your own. For instance, you could create a type of grass that is extremely difficult to cut with a slicing motion, meaning it would need to be harvested with shears or something unorthodox. Since it's a common grass, peasants could make crude woven suits out of it. It may not look posh (imagine wearing a flexible wicker jacket and pants), but it'd save your skin from scimitars. For folks with money it could be a type of silk. And so on, and so on. Even something like denim would make a good armor if it were tweaked a bit.

If you're dead set on keeping it as real as possible, then I'd suggest looking into historical armor from various cultures with an eye to the weapons they were intended to defend against. Conquistador chain mail worked quite well against slashing motions, for instance, but they sucked horribly when pitted against reed darts, if I recall correctly.
 

Russ

Istar
Have to agree that role playing games have messed up our view of armour.

I am quite found of chain, having fought in it and plate many times.

Strangely enough I have almost never fought in plate without at least a hauberk of chain under it.

Well made chain I find moves quite well. I would not want to spend all day in my plate, especially the helmet, but I suspect like most things if it became part of your life you would get use to it.

The OP approach is kind of odd. IT is like assuming that somewhere there is an armour department store and then you encounter a need and go buy something off the rack. Armour didn't and likely won't develop that way.

Armour, like most technology, is a response to a problem. Neighbouring tribes developed better bows...how do we deal with that? Invaders armour is better than ours? Better copy it.

The best way to chose armour for a culture is to understand the underpinnings of the culture and then understand the problems it faced and how it responded to those problems. IT might actually lead to something thoughtful and interesting.

History was not full of guys sitting around trying to figure out who to "mini-max" a technology or military problem. It was filled with people responding to problems with the resources they had at hand.
 

matanya

Dreamer
First of all, thanks for the answers.

I always invisioned my charcter in leather armor just because it looked cooler to me (movies I guess...). However, I do want it to be realistic.
From what I'ev read online, and from your resposes, I gather that plate is the best thing for protection, but I still have some more questions:
1) how practical is it to wear plate 24/7 (except in sleep of course)?
2) how hot is it inside plate, let's say in a mediterranean climate (hot and high humisity)?
3) what about the smell inside? will other also smell it or will the smell be confineded inside? how bad would it be?
 

pmmg

Myth Weaver
I probably should not answer, cause what do I know?

1) how practical is it to wear plate 24/7 (except in sleep of course)?

I think, unless the environment was very dangerous, people would choose not to wear it unless they had to.

2) how hot is it inside plate, let's say in a mediterranean climate (hot and high humidity)?

Its hot, but people did it. They just become kind of acclimatized to wearing it.

3) what about the smell inside? will other also smell it or will the smell be confineded inside? how bad would it be?

It would smell like old socks and iron, but a lot of things smelled bad in medieval Mediterranean. I am not sure it would stand out as smelling a whole lot worse.


I don't know about Metal armor, but in the army I wore all the Kevlar stuff, and I did not enjoy it. It was stiff, the helmet sucked, smelled bad, and strained my neck often, the Kevlar vest would hit you in the chin if you were not careful taking a knee, and it chaffed a lot. And it made it more difficult to carry stuff comfortably as your arms were out further from your body. It was not something you wanted to run around in and then drop into a prone position with. If I had my way, I would rather not have it and just take my chances (well, I would keep the helmet), and in hot environments, the armor was even more unpleasant.
 
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Russ

Istar
First of all, thanks for the answers.

I always invisioned my charcter in leather armor just because it looked cooler to me (movies I guess...). However, I do want it to be realistic.
From what I'ev read online, and from your resposes, I gather that plate is the best thing for protection, but I still have some more questions:
1) how practical is it to wear plate 24/7 (except in sleep of course)?
2) how hot is it inside plate, let's say in a mediterranean climate (hot and high humisity)?
3) what about the smell inside? will other also smell it or will the smell be confineded inside? how bad would it be?

1) You have to define what you mean by plate here, but the short answer is, it isn't practical at all. It is heavy and a pain in the ass if you are just doing your day to day stuff. I surely wouldn't want to wear my plate around having breakfast, chopping wood, walking to the outhouse, and don't get me started on going in the outhouse! Now could I wear my breast plate around all day...maybe if I had to. But throw in my leg armour and sabatons etc...no chance.

2) yeah, plate can be hot.

3) The armour doesn't smell, you and your clothes might, but the iron and steel and leather straps don't smell. And no plate armour I know would trap the smell inside.
 

matanya

Dreamer
I suppose that iron armor won't fit in this case, then (the knights are ment to have armor at all time, that is a main point in the story).
So it's back to leather or cloth. I'm also staring to consider not giving them any knid of armor and just make them realy good in deflecting and doging blows (which also gives me some ideas for future plotlines, but never mind...)

How much of a defence dose leather and cloth give?
 

Devor

Fiery Keeper of the Hat
Moderator
I suppose that iron armor won't fit in this case, then (the knights are ment to have armor at all time, that is a main point in the story).

It might help if you could talk more about why they need to wear armor all the time. If they're policing, for instance, then a lot of armor might not be necessary. Or as Russ suggested, maybe they wear a metal breastplate but rely on padding everywhere else. Something like this:

x2Dkz4j.jpg
 

matanya

Dreamer
The principle which the knighs' order was built on is fighting against magic. They are constantly pollicing the city, and detain anyone that practice magic. However, the magic also has an unpredicted component that forces any magician child (who still didn't learn how to control it) to cast a sudden, very powerful spell. Since this can happen anytime, and anyone, the knights must be ready to detain, and even kill, the child before he cast the spell.

The main fighting spells can enhance the magicain's strength and senses, call on animals for help and healing, so there is no need to consider fireballs and stuff like that.
 

pmmg

Myth Weaver
If one is fighting magic, perhaps armor is the wrong ward. In the same way that one might use garlic and holy water against Vampires, perhaps magic using types can be thwarted by every items. Maybe such a warrior might carry hemlock as a way of protecting himself from magic, instead of armor. Assuming, of course, that hemlock had some real warding effect against supernatural forces.
 

matanya

Dreamer
The magic in this world is very specific and limited. There is no way to ward against magic, or enchant objects and it has no weaknesses to any kind of herb/material/religious artifact. there are few exceptions, but the main combat spells are used for self enhancment and animal control so any knid of attack is still physical in nature, so armor is still needed.
In addition, some of the knights has natureal resistance or even immunity for the few spells that could be casted on them.
 

Annoyingkid

Banned
I would like to know what is the best armor for someone who needs to wear it all day long, without getting tired and with minimum flexibility restrictions. the armor needs to protect mostly against slashing damage from swords and daggers, piercing is a secondery concern.

how would the ansewr change in a very hot desert climate, a moderate climate, and a tropical climate with high humidity?

how would the answer change for a rich person and for a peasent? in this aspect, neglect the material cost and consider only the work needed to create such an armor.

The best mundane (non magical) armour is well maintained plate armour with chainmail vest and padding underneath. The chainmail would cover the chin, and around the face.
In a hot climate don't make the armour black, have it be bright and reflective. That's the best you can do.
 

skip.knox

toujours gai, archie
Moderator
Wait. Originally the question concerned slashing, by which I think most of us assumed by a blade. Now it appears the reason for armor is magical attacks. In which case, pretty much nothing from real-world armor is going to help. I go back to design-your-own. That way you can make it as cool as you wish.

However that turns out, though, nobody is on patrol 24x7. Even cops sleep. The need would be to wear armor for, say, ten hours a day, but more realistically around five or six (work in shifts). And the wearing would not be too onerous because mostly they're just strolling around. Very different from supposing combat for hours on end.
 

Penpilot

Staff
Article Team
As others have mentioned, I think you have to think about your world more and apply a little bit of pragmatism to it.

Think about modern police. Do all of them wear full body armor? No. I guessing at this, but probably, some may wear a vest, but otherwise nothing but their uniform. They only bring out body armor in S.W.A.T. situations.

I'm not sure why someone would need to wear said armor 24/7. Why not have them armor up only when the situation calls. I mean, unless they're training, I'm pretty sure historical knights didn't wear their armor around their castle while doing their day-to-day activities. They probably just wore normal cloths and only armored up when they went into battle.

You might want to check out this video. The guy seems to know what he's talking about.


another video from this guy's channel on gambeson vs leather.

Why padded armor (gambeson) is WAY better than leather armor - YouTube
 
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matanya

Dreamer
Wait. Originally the question concerned slashing, by which I think most of us assumed by a blade. Now it appears the reason for armor is magical attacks. In which case, pretty much nothing from real-world armor is going to help. I go back to design-your-own. That way you can make it as cool as you wish.
Agian, when I say magic, I don't mean firballs and lightning bolts. All I ment was enhancing speed, or an animal attack. The reason I'm not concern about direct piercing, is that most attack would be by magicans who can enhance their physical strenght and no armor will be able to stop such a direct hit (that is also why freedom of movment is so importent since the only way to avoid a direct hit would by dodging it).
The aspect of magic came up to show the unexcpected nature of such an attack and the reason for always wearing armor.

Nevertheless, I did get enough information to decide what armor (probably a combination of some sort) would be used (based on climate, attacking weapon, mobility and weight), so thank you all.

p.s. the video realy helped.
 
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