blog Worldbuilding on the Crossroads

Discussion in 'World Building' started by Black Dragon, Dec 27, 2018.

  1. Ban

    Ban Staff Article Team

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    Ban submitted a new blog post:

    Worldbuilding on the Crossroads
    by Ban

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    When I imagine the world — our world or my worlds — I imagine it as a vast, almost incomprehensible network. It sprawls in a million directions, up, down, left, right, and is one big web of chaos on the surface. But when you zoom in, the network becomes manageable, the million lines are replaced by dozens. Instead of a black blur, you can see the lines crossing, and all tales, all knowledge, all events play out on the crossroads. I want to replicate that vastness in my worldbuilding, to make a person believe that the world surrounding the story transcends the story’s setting. In this article I will tell you my methods of building worlds that are intricate and rich.

    My goal is to create complex worlds rife with conflict. In this context, conflict is not necessarily violent, I instead use it to refer to anything that may cause change and interaction. My first approach does this from the level of individual cultures, the second from the level of regions and the third from the level of individual people. You can use one, you can use two, or you can use all three, it all depends on what resonates with you and how strong your desire for a dynamic world is. These are (somewhat unorthodox) methods that have worked in my own worldbuilding but are not necessarily suited to everyone’s worlds. Nevertheless, I hope they will help you out, or inspire you to approach your worldbuilding from a direction...
    Continue reading the Original Blog Post.
     
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  2. Firefly

    Firefly Master

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    Great post. I especially like the cultural archetypes model. I tend to get really lost in the details when trying to worldbuild at a macro level, so having a good idea of the general values of a culture is really helpful to me. I've sort of already found these for the story I'm currently working on, (And they actually fit the model pretty well) but I can see this being really useful in figuring out the cultures in my future stories without so much flailing.

    The character map is fun to, though I probably wouldn't use it in a story. I like your example with the roommates :)
     
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  3. Ban

    Ban Staff Article Team

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    I'm happy to hear this Brie, and I'm sure there are plenty of other articles on the site to interest you :)
     
  4. Ban

    Ban Staff Article Team

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    Roommates are an endless source of stories (and frustration). I'm glad to hear the article helped you out Firefly :)
     
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