If you want to skip the babble, the question is: How do you guys write fantasy fight scenes? Not big army battles but duels, brawls, involving no more than a dozen or so opponents.
I have a fight scene in the short story I'm attempting. This is what I see in my head:
"Thingie dodges the strike. He shoots some magic at the bad guy but the latter doesn't care. They fight (my imagination fails me at this point). Suddenly Thingie breaks his sword and avoids a few killing blows. He lands next to a magic sword he was delivering to the king. He draws that sword and lands a few glancing strikes on the bad guy that he previously shrugged off, but with this sword, oh no, Thingie is getting stronger and the bad guy is getting weaker. Thingie kills bad guy, but unfortunately while his new "vampiric" sword saved him in battle, somehow it negated the magic of the talisman he used to keep himself warm from the deathly magic cold pervading the area, and the life energy he sucked with the sword wasn't enough. Thingie collapses on the corpse of the bad guy and passes out himself."
Obviously my actual script is written in nicer English, but still only about half a page long, and in the middle of the passage I wrote in red "I am not good at writing fight scenes" and highlighted it in yellow.
In my head at the moment it is very much A to B - they started fighting, the plot point re magic sword happens, they finish fighting. That's great, but I need to flesh this out, and my imagination is failing me. I need to think quite hard as to what can happen in a sword fight.
Another one of the reasons why I struggle is that somehow me writing words like "dodge/block/parry" brings me back to when I did WoW maths. Also whenever I attempt to write a fight scene a lot of it is about how my hero "narrowly avoids a fatal strike" etc. A lot. Something like:
"He dove to the right just as the huge blade swung past his ear. Rolling away he threw the dagger at the brute's leg, but missed. The brute bared his blood-covered teeth in a grin and launched himself at Thingie. Thingie raised his shield just in time, though the weathered pine gave in and the axe went through, stopping inches from Thingie's nose."
I also had a think and realised that the more interesting duels/fights I've read are smart, i.e. they involve the unlikely elements of environment, a trick the character learned two chapters ago, an unexpected use of an item he's been holding since the beginning of the book. Cool smart stuff like that.
Incidentally, one of Thingie's allies (and the leader of their little group) wields a flail and you can do some cool stuff with them, like wrapping it around things and disarming people. Doesn't help Thingie much though, not when he's stuck in the North on all his lonesome, with allies who literally are planning to eat him and... I digress.
Now it's not all bad, but it's difficult and somewhat time consuming for me to write these, much more so than other things.
I am just curious as to how do you do it?
PS: As I am writing this I realise that I've never had my characters fighting someone they know well. This takes away a personal or emotional element from the fight. I don't actually have many interesting "action" baddies in my "world", only big demigodly / magic bads, misc henchmen or canny political operators. This is a separate issue, but one I need to have a think about.
I have a fight scene in the short story I'm attempting. This is what I see in my head:
"Thingie dodges the strike. He shoots some magic at the bad guy but the latter doesn't care. They fight (my imagination fails me at this point). Suddenly Thingie breaks his sword and avoids a few killing blows. He lands next to a magic sword he was delivering to the king. He draws that sword and lands a few glancing strikes on the bad guy that he previously shrugged off, but with this sword, oh no, Thingie is getting stronger and the bad guy is getting weaker. Thingie kills bad guy, but unfortunately while his new "vampiric" sword saved him in battle, somehow it negated the magic of the talisman he used to keep himself warm from the deathly magic cold pervading the area, and the life energy he sucked with the sword wasn't enough. Thingie collapses on the corpse of the bad guy and passes out himself."
Obviously my actual script is written in nicer English, but still only about half a page long, and in the middle of the passage I wrote in red "I am not good at writing fight scenes" and highlighted it in yellow.
In my head at the moment it is very much A to B - they started fighting, the plot point re magic sword happens, they finish fighting. That's great, but I need to flesh this out, and my imagination is failing me. I need to think quite hard as to what can happen in a sword fight.
Another one of the reasons why I struggle is that somehow me writing words like "dodge/block/parry" brings me back to when I did WoW maths. Also whenever I attempt to write a fight scene a lot of it is about how my hero "narrowly avoids a fatal strike" etc. A lot. Something like:
"He dove to the right just as the huge blade swung past his ear. Rolling away he threw the dagger at the brute's leg, but missed. The brute bared his blood-covered teeth in a grin and launched himself at Thingie. Thingie raised his shield just in time, though the weathered pine gave in and the axe went through, stopping inches from Thingie's nose."
I also had a think and realised that the more interesting duels/fights I've read are smart, i.e. they involve the unlikely elements of environment, a trick the character learned two chapters ago, an unexpected use of an item he's been holding since the beginning of the book. Cool smart stuff like that.
Incidentally, one of Thingie's allies (and the leader of their little group) wields a flail and you can do some cool stuff with them, like wrapping it around things and disarming people. Doesn't help Thingie much though, not when he's stuck in the North on all his lonesome, with allies who literally are planning to eat him and... I digress.
Now it's not all bad, but it's difficult and somewhat time consuming for me to write these, much more so than other things.
I am just curious as to how do you do it?
PS: As I am writing this I realise that I've never had my characters fighting someone they know well. This takes away a personal or emotional element from the fight. I don't actually have many interesting "action" baddies in my "world", only big demigodly / magic bads, misc henchmen or canny political operators. This is a separate issue, but one I need to have a think about.