Shreddies
Troubadour
I am writing a scene where a wizard (of the classic variety) teaches someone a spell, and the whole scene is intended to be a combination of surreal and comical. So I figured I may as well make it a parody of Zelda 2. When Link is taught spells, the wizard in question waves his staff, light flashes, a sound plays, and 'Tadaah!' our hero knows a new spell.
The event in question.
But I can't figure out how that sound would look like on paper. I wanted it as close to the sound in the game as possible. Any suggestions?
Also, do you think it is better to just describe the sound or type it out? (ie. 'Bingly-bingly-bing' or 'A chime rang somewhere in the room')
The event in question.
But I can't figure out how that sound would look like on paper. I wanted it as close to the sound in the game as possible. Any suggestions?
Also, do you think it is better to just describe the sound or type it out? (ie. 'Bingly-bingly-bing' or 'A chime rang somewhere in the room')