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...continued
Any generic story isn't more engaging just because someone is hung in the first scene. If that's the kind of story you're telling, I suppose it's fine, a dramatic opening, though readers aren't likely to care about the chap on the gallows. I think you could use any scene to open a story, so long as you have a character who is unique in some way, engaging, good dialogue, good descriptions, and something immediate happening. But to begin with an initial concept is usually not the same as editing that concept, putting it through the grinder, and coming up with a more tense situation, a more interesting circumstance. Taking what works well and increasing it from there. That's why I think making it worse is really important.
@ Sheila, I don't think anyone's ignoring you outright, but I think you're missing the spirit of my initial post, the breakthrough experience I had, and instead summing up my message as "Write like THIS" which it isn't.
What about your writing experience? Well, what about mine? I've written a dozen novels and over a hundred shorts, and while some of the short stories have blown some people's socks off, the novels have time and time again failed to impress. I was perfectly inspired when I wrote them, I was even knowledgeable about craft and technique for the last ones. Yet they still failed to engage readers. Was I aiming at the wrong people? Was I simply trying too hard to impress everyone? Was I staying too true to my original vision and not taking into account that readers want certain things to sink their teeth into?
Who knows. The point is, the novels are mediocre, despite all my writing experience. I'm not telling anyone how to do anything, just sharing something that worked for me. And though this conversation has taken many twists, defining "Make it Worse" and relating it to many facets of the writer's journey to tell a gripping tale, the disagreement over whether it's valid advice seems rather silly to me. Any advice is just that, a tool you MAY want to think about using in certain circumstances. There's no harm in that, any more than there's harm in someone saying, "Hey folks, here's how I outlined my latest novel, and it went really well!" I mean, would people suddenly speak out against outlining as the death of creativity? Ludicrous. It's obviously just one writer's experience, disseminated for our community, so others may benefit if it suits them.
If inspiration alone is working for you, that's great! But it hasn't really worked for me. I'm not going to be able to explain it any better than that. It isn't a matter of quality, or a matter of story concepts, or even of dedication. It just is what it is. My stories needed something more, and by making it worse, I found a big thing I was lacking.
I feel really drawn to the excitement I felt when Tyrion's trial went sideways, and I'm going to implement that tactic in my own work, now that i have been inspired by actually seeing and feeling the way it can impact a story and a reader, when something gets surprisingly worse. I'm not even using the trial as my goal to shoot for, because like I said, I was sore when Jaime just let him escape in the end, because that felt cheap, because he could have done that in the beginning.
Anyways, this thread wasn't ever meant to undermine inspiration or anyone's writing process. All I wanted to share was the deeply personal realization I had, in hopes that it might help a good writer trying to be great. Trying to strengthen their story they love that hasn't really excited readers. I mean, at the end of the day, we all have different goals. I don't want to sound harsh, because I have a lot of respect for this community and everyone here. My friends, my partners, those who inspire me and push me, those who challenge me and criticize my work to make it better. All of them. But at this point in my journey, I'm working to get to the next level in MY GENRE. And for anyone looking for commercial success in their genre ought to be looking for what works within that scope. The product they're selling ought to be their own, yes, but it should also respectfully give target readers what they want. And that's still defined (loosely) by genre. Your genre isn't mine, so my tactics might not be the ones you'd choose. Same for everyone else. Choose what works for you. Choose what's right for your goals. But I don't feel like that means my moving experience is invalid.
I'm fine looking at every counterpoint in any conversation, but some of the things that have been stated about the danger of the advice in this post are simply ludicrous to me.
Making it worse isn't a formula at all. It's giving careful consideration to everything you said you felt here:
BY taking that moment of inspiration and writing it, and then later (as I'm doing) giving that inspired event more immediacy, I'm personally telling a better story. Maybe that isn't your process. I'm fine with admitting my inspiration hasn't gone over well with readers. Maybe i'm in the minority here. I have a snaking suspicion that's not the case. I've read hundreds of stories and novels for other writers, and about 95% of them could do with a "worsening" of some kind, in the beginning, in the middle, and maybe even at the end. Something more immediate. Something to take the story from it's initial "logical" path and throw a really ugly wrench in the gears. And it needn't be graphic violence or anything else that doesn't align with the spirit of the novel. It can be a scene that makes your character have to make a choice to stay on her current path, or choose another. Even if you don't change the outcome at all, the very presence of the CHOICE has made the character and her situation stronger for the reader. And that's how I see this advice playing out in my own stories.
In my opening, my character wanted to get out of the criminal network. She had plans to do it in the first draft, but took no steps to make it happen, until she's taken prisoner and then can never go back. It had drama, it had danger. But it didn't have a character making a conscious choice. BY giving her some actions to take now, things that make her uncomfortable, I am showing her commitment to making her wants real.
So many stories I read follow that exact sort of inspiration. A boy is in the field when he sees smoke, and he returns home to see his family died when their house burned down. Oh, well, I guess he'll have to find something new to do. Maybe avenge them, maybe find a new home, enlist in the king's army. Even if written beautifully, with all technical correctness, the story might feel lacking to a reader. And that's the hardest thing to teach new writers, so that's why this thread is really important, I think. Now, if that same boy has a choice to make, maybe he comes home just in time to see someone light the fire, he's got a certain decision. Save his little sister lying under his mother's dead body, or go after the jerk who lit the fire. That makes it worse. The course of the story wouldn't be changed at all from its original inspiration, it's original outcome, but the situation might be more engaging to a reader. And that's why I listen to all my readers, those who have nice things to say, and those that couldn't find much nice to say at all. I keep myself humble and work harder. I change my viewpoint and break the chains on my heart, those that felt connected to the original inspiration. I hope that as I get better at this whole thing, I'll be more likely to come up with a winner of an idea for a first draft, and I can stop rewriting! HA!
I've chosen to at this point in my writing journey, to look for places where I can make things just one or two steps worse, editing stories that I love and was inspired to write, but that fell flat for readers because readers don't want subtlety and beautiful sentence structure, and all the other technical things I've gotten really great at, they want a more gripping story right form page one. And I'm finally feeling like I can deliver on that.
Any generic story isn't more engaging just because someone is hung in the first scene. If that's the kind of story you're telling, I suppose it's fine, a dramatic opening, though readers aren't likely to care about the chap on the gallows. I think you could use any scene to open a story, so long as you have a character who is unique in some way, engaging, good dialogue, good descriptions, and something immediate happening. But to begin with an initial concept is usually not the same as editing that concept, putting it through the grinder, and coming up with a more tense situation, a more interesting circumstance. Taking what works well and increasing it from there. That's why I think making it worse is really important.
@ Sheila, I don't think anyone's ignoring you outright, but I think you're missing the spirit of my initial post, the breakthrough experience I had, and instead summing up my message as "Write like THIS" which it isn't.
What about your writing experience? Well, what about mine? I've written a dozen novels and over a hundred shorts, and while some of the short stories have blown some people's socks off, the novels have time and time again failed to impress. I was perfectly inspired when I wrote them, I was even knowledgeable about craft and technique for the last ones. Yet they still failed to engage readers. Was I aiming at the wrong people? Was I simply trying too hard to impress everyone? Was I staying too true to my original vision and not taking into account that readers want certain things to sink their teeth into?
Who knows. The point is, the novels are mediocre, despite all my writing experience. I'm not telling anyone how to do anything, just sharing something that worked for me. And though this conversation has taken many twists, defining "Make it Worse" and relating it to many facets of the writer's journey to tell a gripping tale, the disagreement over whether it's valid advice seems rather silly to me. Any advice is just that, a tool you MAY want to think about using in certain circumstances. There's no harm in that, any more than there's harm in someone saying, "Hey folks, here's how I outlined my latest novel, and it went really well!" I mean, would people suddenly speak out against outlining as the death of creativity? Ludicrous. It's obviously just one writer's experience, disseminated for our community, so others may benefit if it suits them.
If inspiration alone is working for you, that's great! But it hasn't really worked for me. I'm not going to be able to explain it any better than that. It isn't a matter of quality, or a matter of story concepts, or even of dedication. It just is what it is. My stories needed something more, and by making it worse, I found a big thing I was lacking.
I feel really drawn to the excitement I felt when Tyrion's trial went sideways, and I'm going to implement that tactic in my own work, now that i have been inspired by actually seeing and feeling the way it can impact a story and a reader, when something gets surprisingly worse. I'm not even using the trial as my goal to shoot for, because like I said, I was sore when Jaime just let him escape in the end, because that felt cheap, because he could have done that in the beginning.
Anyways, this thread wasn't ever meant to undermine inspiration or anyone's writing process. All I wanted to share was the deeply personal realization I had, in hopes that it might help a good writer trying to be great. Trying to strengthen their story they love that hasn't really excited readers. I mean, at the end of the day, we all have different goals. I don't want to sound harsh, because I have a lot of respect for this community and everyone here. My friends, my partners, those who inspire me and push me, those who challenge me and criticize my work to make it better. All of them. But at this point in my journey, I'm working to get to the next level in MY GENRE. And for anyone looking for commercial success in their genre ought to be looking for what works within that scope. The product they're selling ought to be their own, yes, but it should also respectfully give target readers what they want. And that's still defined (loosely) by genre. Your genre isn't mine, so my tactics might not be the ones you'd choose. Same for everyone else. Choose what works for you. Choose what's right for your goals. But I don't feel like that means my moving experience is invalid.
I'm fine looking at every counterpoint in any conversation, but some of the things that have been stated about the danger of the advice in this post are simply ludicrous to me.
The main reason for my offensive against the M.I.W. as a storytelling advice is that I have realized that many people in our community are trying to find something like a perfect formula for writing great stories... Such a formula simply does not exist, it's the wrong path to follow.
Making it worse isn't a formula at all. It's giving careful consideration to everything you said you felt here:
However, one single moment of inspiration can mean that an entire story comes to me all of a sudden and starts screaming: Tell me! Tell me! Tell me, now!, and that's all that it takes to start a wonderful journey with new characters and new adventures to cherish and enjoy.
BY taking that moment of inspiration and writing it, and then later (as I'm doing) giving that inspired event more immediacy, I'm personally telling a better story. Maybe that isn't your process. I'm fine with admitting my inspiration hasn't gone over well with readers. Maybe i'm in the minority here. I have a snaking suspicion that's not the case. I've read hundreds of stories and novels for other writers, and about 95% of them could do with a "worsening" of some kind, in the beginning, in the middle, and maybe even at the end. Something more immediate. Something to take the story from it's initial "logical" path and throw a really ugly wrench in the gears. And it needn't be graphic violence or anything else that doesn't align with the spirit of the novel. It can be a scene that makes your character have to make a choice to stay on her current path, or choose another. Even if you don't change the outcome at all, the very presence of the CHOICE has made the character and her situation stronger for the reader. And that's how I see this advice playing out in my own stories.
In my opening, my character wanted to get out of the criminal network. She had plans to do it in the first draft, but took no steps to make it happen, until she's taken prisoner and then can never go back. It had drama, it had danger. But it didn't have a character making a conscious choice. BY giving her some actions to take now, things that make her uncomfortable, I am showing her commitment to making her wants real.
So many stories I read follow that exact sort of inspiration. A boy is in the field when he sees smoke, and he returns home to see his family died when their house burned down. Oh, well, I guess he'll have to find something new to do. Maybe avenge them, maybe find a new home, enlist in the king's army. Even if written beautifully, with all technical correctness, the story might feel lacking to a reader. And that's the hardest thing to teach new writers, so that's why this thread is really important, I think. Now, if that same boy has a choice to make, maybe he comes home just in time to see someone light the fire, he's got a certain decision. Save his little sister lying under his mother's dead body, or go after the jerk who lit the fire. That makes it worse. The course of the story wouldn't be changed at all from its original inspiration, it's original outcome, but the situation might be more engaging to a reader. And that's why I listen to all my readers, those who have nice things to say, and those that couldn't find much nice to say at all. I keep myself humble and work harder. I change my viewpoint and break the chains on my heart, those that felt connected to the original inspiration. I hope that as I get better at this whole thing, I'll be more likely to come up with a winner of an idea for a first draft, and I can stop rewriting! HA!
I've chosen to at this point in my writing journey, to look for places where I can make things just one or two steps worse, editing stories that I love and was inspired to write, but that fell flat for readers because readers don't want subtlety and beautiful sentence structure, and all the other technical things I've gotten really great at, they want a more gripping story right form page one. And I'm finally feeling like I can deliver on that.