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How do you create your World?

I've always wanted to write a story based on a world I created but have always thought it a daunting task. With so little free time at my disposal as it is, and no real experience as a writer lending to a lack of confidence that my story will even be worth the time and effort invested in trying to write it. I've always loved hearing about the creative process famous writers journeyed through leading to their world coming to life. Tolkien's love of language and history, Neal Stephenson's love of geography and how that lead to the creation of a fantastical realm that's believable and engaging and relatable on such a deep level, the stories persist.

I've recently been inspired to pursue creating my world whether or not it develops into a book, in part as a thought experiment like "What if this existed this way, based on these core concepts" which exploded into a full on world structure from both the most concrete and abstract aspects. Starting with my world's creation and the natural/divine powers that lead to the world I was imagining, suddenly the governmental, economic, societal, and magic systems all had a foundation that started to make sense in my mind making the story part much less intimidating. A universe is coming together with natural laws that feel real and possible and with that, I can start to see the beginnings of a real story developing.

It may all turn out to be nothing more than a fun thought experiment, but just having the core foundation for a world with natural and magical laws that govern it inspired me to keep exploring the idea and let it grow and expand. And now I really dont have much concern about whether its worth telling the story, but instead I'm just eager to create and see what comes of the idea.

So I wanted to ask the other new and veteran writers here; when you are creating a story, what is your process? Do you create the universe and find a story within the world you created? Or do you have a specific story you want to tell and develop your world around that?
 

Romy

Dreamer
I like building worlds more than the actual writing but it is difficult getting it in a presentable form for others to enjoy.
There are some small short stories on why things are the way they are. Some stuff needs to happen but characters do not want to be in the places I need them to be.
 

CupofJoe

Myth Weaver
For me it is a bit of everything.
I am a visual thinker, so it usually starts with an image that I see or something that comes to me.
Dreams are great for that.
That leads me to either a story idea or setting.
Then I can let my imagination [a little] loose.

I used to dive deep into world building and get happily lost in there.
But I found a few things not great about that.
The first is that it eats in and takes up all the time I have to write.
Secondly the world building fixes the itch to write I had from the original idea.
Also, I found that my world building and story usually didn’t work out and I’d need to rewrite one or the other. More time wasted

Now I am trying to be more of a pantser. I have a few fixed points, but the rest is a fuzzy mess until I need to tighten it up.
Because I like high[ish] fantasy [and sci-fi], a lot of the worlds I create are pretty much like Earth but then twisted into something pretty.
 

Wrexx

Dreamer
I really enjoy the concept of world building, the different mechanics that can be created.
For example the Symbiosis that exists in Avatar is quite interesting.
Im probably more influenced by Fantasy, however while most fantasy realms typically involve different parts of one planet, it's also very cool to see entire planets that are so vastly different from each other as we do in many sci-fi scenarios.
Saying all that I guess to say while I appreciate them, I've never actually went about the task of creating an entire world system for the sake of the story.

I suppose individual writing style plays a large role in all of that, while I probably have a very vague idea of the general structure of a world it's not until my character either interacts with, discovers somthing about, or relates information about a place that it comes into focus for me.
If they are describing an event to another character or speaking of their homeland...im there taking notes.
In my head in saying "hey that's a cool place, never heard of it." LOL!

I do think it would be a fun challenge just to try and craft somthing like that, maybe down the road...when "free" time increases I can give it a go.
 

JBCrowson

Maester
For me there has been a back and forth between story and world: I had an original idea for a story, which necessarily included some world building (there were gods and magic). Clarifying some important details about the extent and limits on both gods' power and magic, influenced the story. The setting also lead to interplay - a city that believes itself the last remnant of humanity had to have reasons to believe that, which became the religious beliefs that underpin the city. That meant a major culture shock for the MC when they left the city, so the story was impacted as they assimilated their new reality.

What would I suggest you do?
I think imagining what a day in the life really looks like for your MC could be helpful - what do I eat, where does it come from, what do I wear, what kind of place do I live, what jobs can I do, what about leisure time, how good is literacy and numeracy.

The answers to these questions may never explicitly come up in the story, but they will be in the background for sure. Some may become integral to the story, eg in an illiterate society, the one person who can read has phenomenal power, they might choose to abuse. Or the MC can leave notes for others, thinking they will not be read.

As you draft the structure of the plot keep track of the assumptions about physics, climate, culture, geography it requires. When you have all those pieces, think about how to build a coherent structure from them, what extra bits are needed to make it internally consistent. Then look at how to show the extra bits you had to add, without deforming the bones of the story.
 

Karlin

Inkling
story , characters.World building? As I go. I don't really understand these world building discussions. You need a framework for your story, even if it not a fantasy story. But character and plot are teh guts of the story. Who cares what year the seashell bank was founded?
 
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