I originally intended for there to be schools where one could go to learn magic in six mid sized cities. Each region would have their own council and administer over that region with regards to the magi, such as finding prospective students, or renewing wards in villages or simply acting as village healers or teachers. Then there was going to be a high council that administered over all aspects of the magi including the running of the schools.
My problem is sorta complicated so I will start with this.
First I cannot figure out what the role of the magi are in the word, they don't govern over anything save themselves. Having them simply going around helping people seems too altruistic, plus it doesn't go well with the idea of class of magi geared towards battle. Also why wouldn't a mage simply go and get really rich selling their services to some wealthy lord? So basically I am having a hard time figuring out what it is they do? What I thought about doing was having certain mages who run the schools and other ones who reside as advisers to each realm, but other than that I got nothing, oh and teaching.
Another thing I wanted was to have each realm have groups of magi who are trained in battle, for reasons of defense warding, and warfare but this conflicts with the altruistic idea.
Or I could have the six schools where they will take anyone, while the realms only train those who can pay. But then the problem arises that why would they allow those from the schools to meddle in the affairs of that realm?
This is what I want. I want them to teach magic, train battlemagi for warfare (they could be geared towards demon hunting too i guess), I also want the to be a very powerful group with a lot of influence, along with going to villages and renewing wards, healing, and other what not (this is done mostly so novices can gain experience).
What I don't want is a completely altruistic group that is set to help those less fortunate, they do that too but I don't want that to define them. I am taking organized religions as a template but having trouble figuring out how, and what power the could wield.
Ok confused? I am. This is what I need. The magi need a purpose for existing as a group. What is it that they can offer those in power? What prevents those after being trained from simply leaving and getting their weight in gold for the knowledge the have, or even taking apprentices and getting more. What are the benefits of raising through the ranks of the magi. Also what would be the check on that power, If the magi can muster 200 battle magi and another 300 magi and pay 1000 mercenaries what stops them from taking land, or simply wiping out any who oppose their ideas. So what would be the dynamics between such a group and the other realms?
As an example take the Vatican, get rid of any religious aspect and replace it with magic. How would things be different how would they be the same.
I don't know if this makes any sense, I think it all boils down to what do the magi do in relation to the big picture of war, politics, society, and even amongst themselves.
My problem is sorta complicated so I will start with this.
First I cannot figure out what the role of the magi are in the word, they don't govern over anything save themselves. Having them simply going around helping people seems too altruistic, plus it doesn't go well with the idea of class of magi geared towards battle. Also why wouldn't a mage simply go and get really rich selling their services to some wealthy lord? So basically I am having a hard time figuring out what it is they do? What I thought about doing was having certain mages who run the schools and other ones who reside as advisers to each realm, but other than that I got nothing, oh and teaching.
Another thing I wanted was to have each realm have groups of magi who are trained in battle, for reasons of defense warding, and warfare but this conflicts with the altruistic idea.
Or I could have the six schools where they will take anyone, while the realms only train those who can pay. But then the problem arises that why would they allow those from the schools to meddle in the affairs of that realm?
This is what I want. I want them to teach magic, train battlemagi for warfare (they could be geared towards demon hunting too i guess), I also want the to be a very powerful group with a lot of influence, along with going to villages and renewing wards, healing, and other what not (this is done mostly so novices can gain experience).
What I don't want is a completely altruistic group that is set to help those less fortunate, they do that too but I don't want that to define them. I am taking organized religions as a template but having trouble figuring out how, and what power the could wield.
Ok confused? I am. This is what I need. The magi need a purpose for existing as a group. What is it that they can offer those in power? What prevents those after being trained from simply leaving and getting their weight in gold for the knowledge the have, or even taking apprentices and getting more. What are the benefits of raising through the ranks of the magi. Also what would be the check on that power, If the magi can muster 200 battle magi and another 300 magi and pay 1000 mercenaries what stops them from taking land, or simply wiping out any who oppose their ideas. So what would be the dynamics between such a group and the other realms?
As an example take the Vatican, get rid of any religious aspect and replace it with magic. How would things be different how would they be the same.
I don't know if this makes any sense, I think it all boils down to what do the magi do in relation to the big picture of war, politics, society, and even amongst themselves.