Greetings everyone,
I've nearly completed a magic the mechanics of a magic system that I've mentally referred to as Elementalism. I'm not completely sold on the name. First, it's too generic. Second, stemming from the first problem, I don't want people to have preconceived ideas before reading how the magic works.
I guess I should highlight how the magic works, see if that generates a few ideas.
Rules
So, to take an example:
Fire + Motion + Alteration + Preservation = Living Flame (The caster becomes a flame. Normal weapons do not harm him. All physical belongings are burned, or drop to the ground.)
While I'm at it, I need a name for those who practice the art. I've toyed with something like Shifters (which won't work, because of another type of magic I'll be creating), Constructors, or Formers.
I'm not in love with any of those names.
Help!
Thanks.
I've nearly completed a magic the mechanics of a magic system that I've mentally referred to as Elementalism. I'm not completely sold on the name. First, it's too generic. Second, stemming from the first problem, I don't want people to have preconceived ideas before reading how the magic works.
I guess I should highlight how the magic works, see if that generates a few ideas.
Rules
- The element has to be present.
- A caster applies up to three Absolute Principles to generate a specific effect.
- The driving force of this magic is the mental fortitude of the caster. The longer a spell is working, the more mentally drained the caster.
- A caster can have up to three effects active.
So, to take an example:
Fire + Motion + Alteration + Preservation = Living Flame (The caster becomes a flame. Normal weapons do not harm him. All physical belongings are burned, or drop to the ground.)
While I'm at it, I need a name for those who practice the art. I've toyed with something like Shifters (which won't work, because of another type of magic I'll be creating), Constructors, or Formers.
I'm not in love with any of those names.
Help!
Thanks.