Malik
Auror
The problem with prologues is that they're misused about 90% of the time.
In epic fantasy, the world has to be changed at the end through the main characters' actions. This is one of the immutable and defining characteristics of epic fantasy. The world is a character with its own arc.
The prologue is a scene with the world as a character. It introduces the world at the outset so that we can see how much it has changed at the end. This gets overlooked, especially by inexperienced authors who think that the prologue is a story on its own, or a place to info-dump all the backstory. (This is also why a lot of first-effort epic fantasy falls flat; the MC's "win" but don't actually change anything. But that will be another thread. Or, more likely, a blog post.)
Anyway, the prologue is not backstory. It's introducing your world. There's a huge difference. It can be done through a scene, or a conversation, or a short story, sure; but however you do your prologue, you have to set up the world with it so we know what effect the characters had by the end. If you skip the prologue, you will have a shit-ton of worldbuilding breadcrumbs and Easter Eggs to drop in. Which is cool, too. It's just a lot more work.
In epic fantasy, the world has to be changed at the end through the main characters' actions. This is one of the immutable and defining characteristics of epic fantasy. The world is a character with its own arc.
The prologue is a scene with the world as a character. It introduces the world at the outset so that we can see how much it has changed at the end. This gets overlooked, especially by inexperienced authors who think that the prologue is a story on its own, or a place to info-dump all the backstory. (This is also why a lot of first-effort epic fantasy falls flat; the MC's "win" but don't actually change anything. But that will be another thread. Or, more likely, a blog post.)
Anyway, the prologue is not backstory. It's introducing your world. There's a huge difference. It can be done through a scene, or a conversation, or a short story, sure; but however you do your prologue, you have to set up the world with it so we know what effect the characters had by the end. If you skip the prologue, you will have a shit-ton of worldbuilding breadcrumbs and Easter Eggs to drop in. Which is cool, too. It's just a lot more work.