Panda
Troubadour
I have a chapter where four fugitives (one of whom is severely injured) escape the capital city via a merchant ship. (The captain knows that they're fugitives but he's sympathetic to their cause. The rest of the crew knows better than to ask too many questions.) The ship will be traveling along the coast, starting at a harbor in the capital city and eventually reaching a rebel base near the mountains on the edge of the kingdom. From there, it drops off the fugitives and continues on along the coast until it reaches a city in the neighboring kingdom.
I'm debating making the ship a galley. Slavery is legal in the neighboring kingdom, and some of the oarsmen on the ship would be slaves. This upsets one of the fugitives (a former convict who had to work in a chain gang, and whose best friend is a former slave) and might pose some interesting conflict, both internally (how does he cope with the fact that his escape hinges on the abuse of people he empathizes with?) and externally (does he "bite the hand that feeds" by condemning the captain who's saving his life? Is he stupid enough to try to start a mutiny?) On the other hand, this might overcomplicate things and maybe I should just make it a sailing ship. I haven't decided yet.
Anyhow, I have two problems that I was hoping you guys could help me with. The first is that I need to figure out the overall speed of the ship. I haven't completely worked out the geography of the kingdom yet but, when I do, I'll need to figure out how long it took the ship to get from the capital to the base.
The second is that I need to figure out what the ship looks like. Should I model it on a specific type of ship? I need to keep two of the fugitives (the injured one and the healer who's trying to keep her from dying) separate from everyone else. Would there be a room below deck where they could stay, or would the captain have to give up his quarters to them?
I'm debating making the ship a galley. Slavery is legal in the neighboring kingdom, and some of the oarsmen on the ship would be slaves. This upsets one of the fugitives (a former convict who had to work in a chain gang, and whose best friend is a former slave) and might pose some interesting conflict, both internally (how does he cope with the fact that his escape hinges on the abuse of people he empathizes with?) and externally (does he "bite the hand that feeds" by condemning the captain who's saving his life? Is he stupid enough to try to start a mutiny?) On the other hand, this might overcomplicate things and maybe I should just make it a sailing ship. I haven't decided yet.
Anyhow, I have two problems that I was hoping you guys could help me with. The first is that I need to figure out the overall speed of the ship. I haven't completely worked out the geography of the kingdom yet but, when I do, I'll need to figure out how long it took the ship to get from the capital to the base.
The second is that I need to figure out what the ship looks like. Should I model it on a specific type of ship? I need to keep two of the fugitives (the injured one and the healer who's trying to keep her from dying) separate from everyone else. Would there be a room below deck where they could stay, or would the captain have to give up his quarters to them?