FifthView
Vala
I'm not disputing the value of short stories, nor short story writing as a discipline, only that it's a required first step for novel writing.
And I'm disagreeing with you, and arguing that writing short stories is an essential first step for novel writing. And my reason is that successful short story writing places a premium on two of the most essential skills for all good fiction: characterisation and plot development.I'm not disputing the value of short stories, nor short story writing as a discipline, only that it's a required first step for novel writing.
No, I think it is essential. I've explained my main reasons as an author earlier, and I won't re-hash those arguments again.>arguing that writing short stories is an essential first step for novel writing
How about merely asserting that such writing can be helpful? Essential implies it is impossible to write a good novel without first writing a short story (however poor). That is readily disproved.
Short stories do place a premium on characterisation and plot development, but surely so does a novel? Perhaps the shorter form focuses one's attention more on those, though Poe argued that theme or emotion was the key with a short story. And surely the genre matters here. Writing short detective stories isn't likely to help much with writing an epic fantasy.
Still and all, there's something to be said for the short story from my own experience; namely, getting done. I've argued regularly that a hugely important step for any author is getting that first story done--by which I mean written, edited, and submitted for publication. It's part craft and part psychology, but the benefits were tangible and important for me. I've heard similar from other authors.
It's indisputable that it will take less time to write a short story than to write a novel, so with that in mind I could urge a new author to go for the short story first. I didn't. I tackled the novel, but along the way a couple of other stories intruded (mainly because the novel took several years), so I was able to see those benefits of the short story fairly early on.
So, I would encourage, but I would not require.
Okay... so who's having these adventures?That's a big problem I have right now... I don't have that story that is itching to be told. Honestly, most of my inspiration comes from dungeons and dragons, so my mind is still geared towards creating adventures for the game. It's not the same though.
No, I think it is essential. I've explained my main reasons as an author earlier, and I won't re-hash those arguments again.
To those arguments I would add that starting with short stories lets you try different genres, different styles and different approaches to writing. It is, in my view, the best way of honing your fiction writing skills. (This is the way Terry Pratchett started.) It's an easier way of finding what works for you than starting something novel length and then finding half way along that you want to start again because it isn't working. And as you say, there is also the psychological boost of actually finishing something.
It's also easier to find a home (as in publisher) for short stories. A lot of the web magazines pay little or nothing, but some anthologies and magazines pay professional rates and qualify you for things like SFWA membership. Get enough short stories published and you start to build a name, one which you can use when you want to publish your novel. Marketing and publicity are a lot easier if you're already known, and that is good news if you're self-publishing. If you're going the traditional publisher route then most agents and publishers like to see some form of track record when you submit to them. Being able to list a few published short stories is a good way to open doors, especially if you got them into SFWA qualifying magazines - because it proves you can write to high standards.
So yes, I think that starting with short stories is essential. But that's only my opinion based on my experience.
Except that your examples are not newbie authors. John Bunyan had already published more than 20 works by the time A Pilgrims Progess was published. Anna Sewell had spent several years editing her mothers books before she wrote Black Beauty. Tolkien was a published (academic) author long before he wrote The Hobbit. So too was Ross Lockridge jr - and he'd had one novel rejected and abandoned another part-finished novel before Raintree County was accepted on condition that it be edited.>But that's only my opinion based on my experience.
Not trying to argue here, but I think it's important for a noob to hear different perspectives. I'm going to go beyond personal experience to point out that a great many successful and famous authors have begun by writing a novel first. Some even wrote novels and never wrote short stories. So "essential" really isn't the right word here. Essential for some, sure. Essential for all, that's demonstrably untrue. The list of exceptions to this essential is very long, from John Bunyan down to J.R.R. Tolkien (whose first publication was The Hobbit). Anna Sewell (Black Beauty) wrote only the one story, but it's a classic. Ross Lockridge Jr is another. And so on.
Writing short stories is hard. All writing is hard. I wouldn't want the noob to try to start with short stories, struggle, and decide they're not good enough to try a novel. Just write, sez I. Worry about length and form later, after having written.
BTW, it was an interesting exercise to go see who has written short stories and who has not. There were some surprises there for me.
Which is to miss the point I and people like GRR Martin are trying to make.None of those were short stories, mate. I chose those examples with some deliberation.
Truly, I'm not at all opposed to short stories. I'm only opposed to words like "essential" and "have to" when giving advice.
Which is to miss the point I and people like GRR Martin are trying to make.
The point is that as a newbie you HAVE TO gain writing experience.
I and GRR Martin think the best way to do it is to write short stories - assuming that you lack any form of writing experience.
NONE of the authors you named as examples lacked writing experience when their first novels were published. Neither did you or I when we started writing fiction. We were not newbies.
But with that last paragraph written, I have never regretted first writing short stories. It let me develop my voice and my style, and I found out which genre I preferred writing in. The first two or three stories I wrote were awful. The later ones are much much better. My first novel was a hell of a lot better for my having written short stories first. The story arc worked, and so did the characterisation. And for once I could leave things in...![]()
Does anyone out there have some suggestions about what to develop first? World, characters, or plot?
I'll disagree to a point. It's one way, but I think shorts are a different discipline. If your goal is writing novels, write novels. One could easily alter that to "master the chapter" and it would make more sense to me. More discipline to write shorts? I'll disagree there as well.
Well now, it could be the same, if you want it to be.
Thanks for your input! Characters aren't really my problem. I mean, I still need to develop them in detail, but I can come up with characters relatively easy. If you were talking about turning a D&D group of players into a story, its been done multiple times and it's not my thing. But thanks for the idea!Okay... so who's having these adventures?
Is it you? Your alter ego with a different name? A D&D type character? An ordinary person who's suddenly been sucked into a game world like Alice through the looking glass?
Maybe you are the dungeon master, but suddenly the characters develop minds of their own and start doing things off script.
Think along those lines, and next thing you know you'll have a character or a few and the beginnings of a plot. You don't have to know where this is going when you start. Why not roll the dice and see where it goes?
In regard to adventure writing for an RPG vs. writing a novel/short story, what I meant by it's not the same is you can't fill in everything with an adventure module. You have to leave everything open ended with no definite path or outcome. Plot and character arcs happen organically as the game goes on. I don't even write out super detailed notes for my games anymore, because every time I spend time planning something, the darn players mess it all up or do something COMPLETELY unrelated to anything I had planned. LOL