Androxine Vortex
Archmage
So digging through some old folders that i wrote on in high school, I found this amazing setting that I created. It was actually a huge, detailed world that was basically my version of D&D. Everything was left "open" so there were multiple possibilities to create your characters and have adventures. The main focus on the game was which religious pantheon you followed, factions, etc. I have the urge to continue writing moreof this world but I'm not sure what to do with it. I never intended to actually write a story in this universe I made because the whole point of it was that it was this immersive world, with so much backstory and detail and history, and the fact that it was all open for you to use your imagination and explore! So I see 3 options:
1) Write it as just a universe-setting book
This I'm not sure would be a great idea for wanting to get published. My universe in my mind is like one giant "wiki" page full of lore, so to a publisher I'm not sure if they would view it as "selling material." I guess it would be like that, if someone were to write a "wiki-book" telling you all the lore and info of D&D, Elder Scrolls, etc. I myself, can spend hours on wiki's reading all this fluff, but I'm not sure how that would market well, especially with a new author.
2) Make a create-your-own-adventure novel(s)
This actually seems interesting and incredibly intimidating at the same time. I feel like there would be so many option either A) the reader would feel there isn't enough choices. Or B) There is tons of content and is either one gigantic book or multiple volumes. Probably not going to go with this one...
3) Just try to make a story out of it.
This seems the most logical in terms of publishable material. I guess it would be like creating different characters and writing stories for them individually, so that there's no main protagonist. This way it still somewhat retains that Huge world concept. I think of it like Star Wars novels. Star Wars is a pretty big universe (pun intended) and there's probably hundreds of novels set in the SW setting. But not every one of them is a "the world is at peril and only the chosen one can vanquish the evil!" They are just small storiesof a great big idea. It's just easier for SW because the movies were such a hit, you know?
Looking to this great community for ideas.
1) Write it as just a universe-setting book
This I'm not sure would be a great idea for wanting to get published. My universe in my mind is like one giant "wiki" page full of lore, so to a publisher I'm not sure if they would view it as "selling material." I guess it would be like that, if someone were to write a "wiki-book" telling you all the lore and info of D&D, Elder Scrolls, etc. I myself, can spend hours on wiki's reading all this fluff, but I'm not sure how that would market well, especially with a new author.
2) Make a create-your-own-adventure novel(s)
This actually seems interesting and incredibly intimidating at the same time. I feel like there would be so many option either A) the reader would feel there isn't enough choices. Or B) There is tons of content and is either one gigantic book or multiple volumes. Probably not going to go with this one...
3) Just try to make a story out of it.
This seems the most logical in terms of publishable material. I guess it would be like creating different characters and writing stories for them individually, so that there's no main protagonist. This way it still somewhat retains that Huge world concept. I think of it like Star Wars novels. Star Wars is a pretty big universe (pun intended) and there's probably hundreds of novels set in the SW setting. But not every one of them is a "the world is at peril and only the chosen one can vanquish the evil!" They are just small storiesof a great big idea. It's just easier for SW because the movies were such a hit, you know?
Looking to this great community for ideas.