Yora
Maester
Conventional wisdom is that fantast stories have a big villain. Very often the villain is actually much more interesting than the protagonist. But I'm not really feeling the love for villains as a plot device.
I don't like when stories revolve around the heroes going to the villain and killing him to make everything right. Both on moral grounds and because it just isn't believable. In self-congratulating feel-good stories that tell us that killing bad guys is cool and heroic, they are a useful tool. But I am simply not feeling it. It's one of the things that makes the difference between an intelectually valuable story and mindless spectacle.
While I have plenty of ideas for interesting characters, I don't really have any villains I want to use one day. Do we really need villains? What important functions do they actually serve, other than being the reason why the hero has to gett off his but and go fight something? If we don't have a conventional villain, what holes does he leave that need filling?
I don't like when stories revolve around the heroes going to the villain and killing him to make everything right. Both on moral grounds and because it just isn't believable. In self-congratulating feel-good stories that tell us that killing bad guys is cool and heroic, they are a useful tool. But I am simply not feeling it. It's one of the things that makes the difference between an intelectually valuable story and mindless spectacle.
While I have plenty of ideas for interesting characters, I don't really have any villains I want to use one day. Do we really need villains? What important functions do they actually serve, other than being the reason why the hero has to gett off his but and go fight something? If we don't have a conventional villain, what holes does he leave that need filling?