I have to question this, as swords aren't all the same length or weight, especially if you're dealing with multiple periods, if your world is period-agnostic, or multiple cultures that have different swords, unless you're saying that all manifested swords are the exact same length, weight, and shape, then this is a non-factor.Sword: speed, power, and range are well balanced. However, this means that sword users are only most effective against other sword users, as well as in one-on-one combat, and are on less than equal ground with the other weapons.
I have to question this, too. Someone with a knife has almost no chance against someone with a spear. The range is just too different. However, if this is a fantasy world with what's basically super humans, then this also won't matter as much, but still, spears, realistically, shouldn't lose to daggers, but it's fantasy, so why not have daggers beat spears?Dagger/short spear: amazing speed, but lacking in both power and range most effective against spear users.
Idk how BIG are your great weapons, but, for example, a great sword isn't that heavy; you could balance it on the tip of your finger. Also, they're not slow by any means. Sure, no dagger fast, but quite nimble in good hands.Great weapon: excellent power, and average range, but suffers horribly in speed.
Would be interesting to see a ring user create an item that hides someone's eye color for a bait or something like that.
- Magic is tied to one of their eyes, so it's harder to lose. If the eye is taken out, it grows back over a week. During that time, magic is unusable.
- The linked eye is a distinct color
This is really interesting, but might annoy some people if some user have it suddenly reveal that his bound creature has this life-saving ability in the last moment.Enhancement/imbuement: the strength, durability, or speed of the magical creature is used to enhance your own, or the energy of the beast (same energy as projection) is imbued into a melee attack. Ex: an ogre bound could make himself as strong as said ogre, or a summer fae bound could imbue a physical strike with radiant magic.
Overall, it's a good system with parameters that can create high stakes, but I think the best part is that it's categorized, yet it doesn't have me question it in the way categorized systems do because the exceptions are defined. If there's something that's can be seen as a negative, it's the parameters; they make fights more predictable, depending on execution.
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Minstrel