Ireth
Myth Weaver
*pokes title* Having issues with this in a short story I'm working on.
The premise of the story is that the MC, a girl from modern-day Earth, is stuck in writer's block and seeking inspiration for her work. Somehow or other she winds up in a fantasy land (as yet unnamed), where she encounters a dragon -- exactly the inspiration she's been looking for. She befriends the dragon, writes the poem she wanted to, and stays in the fantasy land for a few days (against her will, as she wants to go home as soon as she's done writing her poem, but doesn't know how). After more encounters both good and bad with dragons and humans alike, she finally is pulled back to Earth when she's kicked in the head by a spooked horse when she jumps at the rider to keep him from killing her dragon friend. She actually dies in the fantasy world, and returns to her own world alive but wounded, and probably at the very least concussed. (<- highlight to read spoilers)
My initial idea for getting the MC to the fantasy land in the first place was that she'd be transported there by her Muse, who took a rather hands-on interpretation of the MC's desire for what she wants to write about to come alive. The trouble with that is that the Muse doesn't bring the MC home when she asks (the first time is when she's done her poem), and doesn't step in to save her when she's in danger of dying. (I'm not certain if the Muse is the one to bring her home in the end at all, or if she's returned home simply because she died.) This makes the Muse come off as kind of sociopathic, which isn't what I wanted at all.
To be brief, I need a way for my MC to end up in a fantasy world against her will. I don't want to make it as simple as walking through a certain door, a la Narnia; I want it to tie into her frustrations as a writer somehow, whether or not it involves the Muse. Any thoughts and comments are appreciated. Thanks!
The premise of the story is that the MC, a girl from modern-day Earth, is stuck in writer's block and seeking inspiration for her work. Somehow or other she winds up in a fantasy land (as yet unnamed), where she encounters a dragon -- exactly the inspiration she's been looking for. She befriends the dragon, writes the poem she wanted to, and stays in the fantasy land for a few days (against her will, as she wants to go home as soon as she's done writing her poem, but doesn't know how). After more encounters both good and bad with dragons and humans alike, she finally is pulled back to Earth when she's kicked in the head by a spooked horse when she jumps at the rider to keep him from killing her dragon friend. She actually dies in the fantasy world, and returns to her own world alive but wounded, and probably at the very least concussed. (<- highlight to read spoilers)
My initial idea for getting the MC to the fantasy land in the first place was that she'd be transported there by her Muse, who took a rather hands-on interpretation of the MC's desire for what she wants to write about to come alive. The trouble with that is that the Muse doesn't bring the MC home when she asks (the first time is when she's done her poem), and doesn't step in to save her when she's in danger of dying. (I'm not certain if the Muse is the one to bring her home in the end at all, or if she's returned home simply because she died.) This makes the Muse come off as kind of sociopathic, which isn't what I wanted at all.
To be brief, I need a way for my MC to end up in a fantasy world against her will. I don't want to make it as simple as walking through a certain door, a la Narnia; I want it to tie into her frustrations as a writer somehow, whether or not it involves the Muse. Any thoughts and comments are appreciated. Thanks!