UltimaBahamut93
Scribe
Confused by the title? Let me explain, although I'm having a hard time putting it into words. So much of my ideas and style are influenced by anime and manga. Artists use what I would call embellished exaggerations, to enhance what is happening. A character might deflect an attack but the residual impact causes the ground to shatter, or an opponent might be able to perform impossible feats of acrobatics during a fight defying physics. Someone might get hit with a spell that shows the character flying dozens of feet backwards and crashing through a wall that would realistically kill someone, only to be able to get up and continue fighting, or maybe the main hero wields a weapon so comically large that it would break all realistic usability. I love these things. I love animated works because they can stretch and exaggerate reality in order to convey and enhance on a deeper level imo.
My hesitation is my inexperience as a writer. I am worried that if I try to write with these embellishments, it would come off as someone who is inexperienced and doesn't know how things work. I want it to be very clear to the reader that I am not striving for realism. But rather the unrealistic flavor that I add to the story would be there for not just aesthetic but also emphasis.
If anyone has played a Fromsoftware game, you've probably heard or thought that the art direction of these games is like stepping into a painting rather than trying to mimic realism. The world isn't trying to make logical sense, rather I think it is first and foremost trying to convey theme and emotion. I just recently replayed Bloodborne. The game revolves around lovecraftian gothic horror and the enviroment screams that. I want to write about worlds that cause the reader to have an emotional response by using exaggeration, but without completely having
I want to write my stories that invoke similar concepts and styles, but I don't want it to come across as someone who just doesn't understand reality. As someone who is poorly imagining things without thought as to logical function. I feel like I'm failing in trying to accurately describe this to you. These things are accepted in visual formats without much second thought, but how can I transfer these "particle effect" techniques into a written format, and have the reader understand that I am not striving for realism but rather embracing the freedom of creativity in fiction? How can I ask the reader to accept "unrealism" without asking them to abandon logic entirely?
My hesitation is my inexperience as a writer. I am worried that if I try to write with these embellishments, it would come off as someone who is inexperienced and doesn't know how things work. I want it to be very clear to the reader that I am not striving for realism. But rather the unrealistic flavor that I add to the story would be there for not just aesthetic but also emphasis.
If anyone has played a Fromsoftware game, you've probably heard or thought that the art direction of these games is like stepping into a painting rather than trying to mimic realism. The world isn't trying to make logical sense, rather I think it is first and foremost trying to convey theme and emotion. I just recently replayed Bloodborne. The game revolves around lovecraftian gothic horror and the enviroment screams that. I want to write about worlds that cause the reader to have an emotional response by using exaggeration, but without completely having
I want to write my stories that invoke similar concepts and styles, but I don't want it to come across as someone who just doesn't understand reality. As someone who is poorly imagining things without thought as to logical function. I feel like I'm failing in trying to accurately describe this to you. These things are accepted in visual formats without much second thought, but how can I transfer these "particle effect" techniques into a written format, and have the reader understand that I am not striving for realism but rather embracing the freedom of creativity in fiction? How can I ask the reader to accept "unrealism" without asking them to abandon logic entirely?