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Is it possible to have non-cliché dwarfs?

Demesnedenoir

Myth Weaver
First the answer to the heading: Yes, but once you call a people dwarfs or dwarves, you are fighting headwinds. It’s similar with orcs... but orcs are interesting because you could just as well call orcs Nazis, terrorists, Imperial Stormtroopers, etc. So, it depends on the level of cliche one looks for.

So much depends on definition... I have a wild multitude of races based on alternative lines of evolution with “magical” genetic manipulation by beings called “gods”. There is a culture (short-mannish, but not a “race”) who hang in the mountains, but they could just be Swiss? Heheh. I nibble around the edges of classic races. Culture is heavily influenced by natural resources, and their mountains supply ore, so mining is common. Most of these Kingdomers live outdoors, but a large % commute under the mountain to work and worship, as the religion requires pilgrimages to the eight primary shrines of the relgion, all of which are located on/in eight peaks in the mountain chain.
 

bdcharles

Minstrel
I think GRRM hangs a lampshade on this pretty neatly, by having Tyrion Lannister as a run-of-the-mill person with something like achondroplasia. What are the options? Tolkienesque/fairytale-esque dwarves with ruddy cheeks and a penchant for real ale (for which I salute them), general dwarfism, or what? It depends what you want your dwarves to do, or to symbolise. If you want non-cliché dwarves, you may have to do without the ready-made signifiers, cultural references and atmosphere that such characters bring. What about another type of person that happens to be small, like a race of diminutive bank clerks?

Or something...
 

Peat

Sage
A quick google search suggests it started with a popular book in the 50s and has been a D&D trope ever since - and it may also have something to do with Scotland being known in Britain for its mines and multiple similarities to the Noremen where the dwarves came from.

That's news to me. South Wales, yes, Yorkshire & Northumbria, yes, Cornwall, yes, Scotland...? I'm sure they had some because everywhere has some, but I've no idea where.

If there's any cultural associations in Britain that'd tie in deeply with Scots & D&D Dwarves being similar, its probably a reputation for being homicidal alcoholics. Not a nice stereotype to have about your neighbours, but heavily ingrained never the less.

edit: Oh. And miserly/money obsessed.
 

Gurkhal

Auror
Of course you can have original Dwarfs. Although to be honest I'd ask that if you want to add such an iconic fantasy race as the Dwarfs and you're not planning on following convention with them, maybe another race or a culture of humans would work just as well?

The big thing I see with breaking convention is that there's alot of reader expectation tied into, for example, what Dwarfs are about and so breaking the convention to hard means that I don't really understand why the Dwarfs were included in the first go. Better then to try and get something that don't carry as much luggage with it.
 
The big thing I see with breaking convention is that there's alot of reader expectation tied into, for example, what Dwarfs are about and so breaking the convention to hard means that I don't really understand why the Dwarfs were included in the first go. Better than to try and get something that don't carry as much luggage with it.

Gurkhal's statement is what I thought when I read the title of the thread. Sure you can make them different but if you're going to do that jump in with two feet and make something with no baggage. This concept of calling them something else was mentioned before by Insolent Lad:

H.G. Wells's morlocks could be considered a rather extreme take on the whole dark elf/dwarf tradition.

More recently than H.G. Wells, the Walking Dead did something similar. They don't call them zombies they call them something else. Given, I don't know what they call them because I only watched a few episodes of the show, but whenever I call them zombies in front of an avid fan I get chastised so I know they're zombies but not called zombies. So unless you want to inherit some of the stereotypes, you might consider calling them something else.
 

Saigonnus

Auror
I personally agree with much that has been said. IF you call them "dwarves" or "dwarfs" etc... then unfortunately, in my opinion, you have limited yourself to a more traditional depiction of the creature. Even if they are farmers, sheepherders or whatever, there is still that expectation of at least SOME of the stereotype being present. If you don't include it, then it might turn the reader off to your work.

Perhaps give the race a new name, and change the appearance enough that it isn't a "dwarf" anymore, but something entirely different.

For me, I tend to think of as many facets of the race that I can. Culture, Attire, Religious beliefs (if any), Construction, Transportation, Trade and Commerce, Magic (if capable), Enviroment, Family/Societal structures, Government and whatnot. Recognizing the "dwarven" stereotypes helps me to not use them for the races I construct, unless of course I WANT to use them.
 
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