Naruzeldamaster
Maester
The problem with forbidden/forsaken magic, is again the sacrilegious nature of using it and the effects it has on the user, often leading to insanity or worse, death. Most normal people stray from it because of the nature of the rituals it uses. Shit like draining victims blood (while they're alive/conscious) and turning it into powerful magic crystals. Villains are exempt from this cause you know, baddies gotta be baddies.alright, I like this a lot, anything more powerful should have a cost, but I do have a question. is it just, the four elements, light, and shadow, or are there some others beyond those 6?
It's not necessarily more powerful than 'dark' magic, but it taps into forces that living things very definitely shouldn't have knowledge/control over and in my world, that's enough to 'break' things including the user of it. That's kinda the whole reason for calling it forbidden/forsaken, if you dare to use it you're forsaken by the gods of the world.
There are some minor elements (like ice and lightning) but not as many as most RPG element wheels, I intend to stick with actual forces of nature. While light and shadows aren't an actual force of nature here, they are considered an 'element' in most games/fictional works.
Scribe
Troubadour