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Diablo III

edd

Scribe
postal problems, haven't had chance to play it..
I hate postal delivery, wish i had brought the game in store instead.
 

Legendary Sidekick

The HAM'ster
Moderator
Just finished act 1... the boss fight has a bit of console-game flavor, which I enjoyed. Healing potions are really just a safety net in this game, which also makes life interesting. I probably didn't use the optimal skill set, but Leap with Iron Impact and Nerves of Steel kept Bouldergut the Barbarian alive.
 

ALB2012

Maester
Well firstly it wasnt activated to my account when it should have been, that was fixed. I downloaded it but crashed and it corrupted. I reinstalled it and then had an error message saying it was not attached to my account which it was. Sent another ticket to be told to enter CD key which I dont have as I downloaded it. Then my PC died so now I have no idea if its fixed or not.

I have to say the older games were good and we played for ages. my partner has it and he likes it. if you can get in with the server queues
 
D3 is fun, but I'm done with it now. Played a wizard up to 60 (Inferno Act 1), and then realized that I'd just played the same game three times through. The item-grinding treadmill lost its allure pretty quick. I mean, yeah, I get the appeal of getting bigger numbers so that you can do more numbers and get items that give you even BIGGER numbers, but the story isn't interesting enough to play through that many times.

I stand by my assertion that D3 is D2 with better graphics and some minor UI/gameplay improvements.
 

Legendary Sidekick

The HAM'ster
Moderator
I'm still enjoying it, but I'm taking my time progressing through the game. It's been about 1 act per week. I'm almost finished normal now.

EDIT - I am finished. Bouldergut the Barbarian spanked normal Diablo. I don't expect he'll be spanking anything in inferno. I'll most likely stop at Hell and only play through Hell with friends at that. From what I've read, Inferno sounds like it involves a lot of dying!
 
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Varamyrr

Minstrel
D3 is fun, but I'm done with it now. Played a wizard up to 60 (Inferno Act 1), and then realized that I'd just played the same game three times through. The item-grinding treadmill lost its allure pretty quick. I mean, yeah, I get the appeal of getting bigger numbers so that you can do more numbers and get items that give you even BIGGER numbers, but the story isn't interesting enough to play through that many times.

I stand by my assertion that D3 is D2 with better graphics and some minor UI/gameplay improvements.

That's what I feel about the game aswell. It's short and all you do is replay the game till you get t on Inferno and then all that remains is the item grind. Luckily, you don't need to pay a monthly fee..
 

Legendary Sidekick

The HAM'ster
Moderator
I think Diablo III's amount of content is fine if you're like me and can't play games often. I'm only in nightmare act I, and what keeps me going at this stage is the co-op. (I'm trying to get my Lv.35 barbarian closer to my friend's Lv.43 monk... it's annoying when one ally totally outclasses the other.) If I hit a brick wall (unable to progress due to difficulty), that's where I stop. I can't blame anyone for ducking out at nightmare. I'd probably take my level 60 characters on naked runs (in normal/nightmare) or something if I get to a point that I have more than one Lv.60 but don't find inferno fun.
 
I think Diablo III's amount of content is fine if you're like me and can't play games often.

Oh, the amount of content isn't the problem; it's just that I played through the entire game three times in two weeks. And then I kept seeing Blizzard posts talking about the endgame, which essentially consists of farming Inferno for high-end loot. (To what purpose, I'm not entirely sure.) When the game creators talk about farming as if it's something you could enjoy doing, I think maybe the game has reached the limit of its appeal.

There is some content in the game I haven't seen yet; mostly certain random events and random dungeons that I wasn't lucky enough to come across. I'd love to play through those, but not so much that I'm willing to sit there grinding through regions over and over just to have a chance of seeing Random Event C-7.
 

Legendary Sidekick

The HAM'ster
Moderator
Farming isn't fun at all.

I don't see myself going through inferno myself. I figure my barbarian will hit 60. My monk will probably slowly crawl to 30+ since she's an alt that I only play as when two of my friends are on. They also play as alts so one of us is never way ahead/behind.

I doubt I'll start a third character. Most likely, I hit 60 with my main and maybe my alt, play when friends are on and still into the game, then take a break until the expansion pack comes out.
 

Varamyrr

Minstrel
Oh, the amount of content isn't the problem; it's just that I played through the entire game three times in two weeks. And then I kept seeing Blizzard posts talking about the endgame, which essentially consists of farming Inferno for high-end loot. (To what purpose, I'm not entirely sure.) When the game creators talk about farming as if it's something you could enjoy doing, I think maybe the game has reached the limit of its appeal.

There is some content in the game I haven't seen yet; mostly certain random events and random dungeons that I wasn't lucky enough to come across. I'd love to play through those, but not so much that I'm willing to sit there grinding through regions over and over just to have a chance of seeing Random Event C-7.

Personally, I find the game fun but too short. I find it rediculous that I need to play the game again and again and again to improve my character. Dungeon Siege 1 had that aswell, but at least you had 2 different campaigns. PVP is on it's way but I don't find that a reason big enough to keep this game playing. I'd prefer to go back to The Witcher(1+2) or Skyrim in that case, which are far more superiour games imho.
 
love the game, but I sure wish there was more content...I'm still banging my head against the wall in act 3 inferno with my barb...but making a little bit of money on the side in the RMAH...nothing to write home about, but its paid for the game and then some!
 

Fargoer

Dreamer
Have to say I didn't feel the same kind of magic that I did when playing D2. Even so, I think they did a great job and if you look past the initial release problems and balance issues, it's a game that's gonna be played for a _long_ time.
 
But not by me. I don't know what changed for me between D2 and D3, but with D2 I played several characters to very high levels and spent months going through the game over and over. D3, I played for a few weeks, and then lost interest in grinding mobs to try to find better loot. The Paragon level stuff brought me back for a couple of days, but I'm pretty much done.

Mists of Pandaria is going to be sucking up all my time for a few months ;)
 

Legendary Sidekick

The HAM'ster
Moderator
What's the Paragon level? I haven't played D3 in a while. Is that an expansion?

I don't know if Diablo changed or I changed. I don't play games as much these days, and actually, Diablo's one of two games I played for more than a month. I still have a long way to go in Zelda for the Wii.

In both Diablos, I stopped with a character at level fifty-something, but I think D3 is a better game than D2 in every way with the possible exception of Inferno. I don't know why anyone thought having to play the game four times instead of three was an improvement. It's like in Spinal Tap when Nigel was asked why his amp goes to 11. Why not go up to three play-throughs and make Hell harder?

JAY WILSON: "These go to Inferno."
 
What's the Paragon level? I haven't played D3 in a while. Is that an expansion?

Basically it's a parallel level system on top of the regular levels. So you have your regular level (1-60) and once you hit 60, you start gaining experience in paragon levels (which go from 1-100). Each paragon level you gain gives you a small stat boost and an extra 3% gold find and magic item find. There's no actual new content, though.

I don't mind grinding repetitive stuff to get to something new; but the paragon stuff is really just adding numbers to your numbers so that you can have bigger numbers and get more items that have more numbers, etc.
 

Legendary Sidekick

The HAM'ster
Moderator
WHAT?

They caved on having characters stop leveling up at 60? So now you have 160 levels, but you're just playing Inferno over and over?

Sheesh... the one thing I liked about the leveling system was that is stops as you finish the game. Then they went and added Inferno, and I thought... well, okay, I guess that gives a maxed out character something to do.

This paragon thing is making me less interested in finishing Hell difficulty. Inferno already turned me off when a friend told me about all of the smithing crap you need to get big-numbered stuff.
 
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