Yora
Maester
A lot of very highly admired and popular settings include a great amount of past history as part of their worldbuilding. But I often wonder whether this really something that makes an actual important impact on the work as a whole and its plot and characters, or if it is merely something that provides a lot of material to talk about.
There certainly are some kinds of stories that very much rely on it. Stories that revolve around complex ongoing conflicts that go back to unresolved past grievances. But aside from these, does working out a complex history for the setting really add much to most stories? Does it make a notable difference for a story when you ignore this aspect of worldbuilding almost entirely?
There certainly are some kinds of stories that very much rely on it. Stories that revolve around complex ongoing conflicts that go back to unresolved past grievances. But aside from these, does working out a complex history for the setting really add much to most stories? Does it make a notable difference for a story when you ignore this aspect of worldbuilding almost entirely?