saellys
Inkling
The world's first full-strength D&D party
I lol'd.
The world's first full-strength D&D party
And there actually exist many examples of societies in which the warriors practically wore no armor. Most pre-colonial African soldiers, including the ancient Egyptian and Nubian ones, didn't wear much armor despite having bronze or iron metallurgy. Considering that Africa has a much hotter climate than Europe where armor was more in vogue, that makes sense. If armor feels hot in Europe, imagine how stifling it would feel in Africa out of all places.
Anyone watch football? The New York Giants defensive line looks intimidating because they all look physically similar with the same style face mask. Anyone watch 300? How intimidating did the Immortals look? They dressed alike and wore the same mask.
In war, you don't want to stand out like a sore thumb.
What people did or didn't wear in the real world only gets you so far when dealing with a fantasy setting, however. An author might readily invent reasons in her world for things being the way they are. Through magic, a simple necklace, ring, or minimalist piece of armor may protect the wearer as well or better than the most heavily-armored ensemble they could throw together.
You've also got characters like Conan, who are generally depicted as wearing little or no armor. Conan does fine in battle, whether large-scale or one-on-one, because it is a Fantasy, and he's just tough enough and skilled enough to pull it off. There might well be a female equivalent similarly-clad, without detriment in battle, for the same reasons as Conan (i.e. for no reason at all apart from sheer bad-assery).
The problem with these depictions of female armor in fantasy isn't that 'some' women are depicted in that way. The problem is that virtually all of them are. If you brought the norm down to the same level of male characters, with most shown in a more conventionally sensible and practical manner, with the occasional badass or magic-wearing character who gets by with the slimmest of armor (or none at all), then I don't think there's a problem. Probably won't happen in gaming until there are a lot more women in the industry, and even then I sometimes wonder (I know female artists who draw highly-sexualized images of women; the difference is they draw them of men as well).
For me the true crux of the issue is the sexual double standard. I don't have a problem with scantily clad characters per se; after all, entire real world cultures have gotten away with wearing little clothing (although most of these tend to come from societies and environments very different from the stereotypical fantasy setting). What's unfair is that only one sex gets the sexy treatment, which betrays a sentiment that only men's sexual desires matter. What's good for the goose should be good for the gander too.The problem with these depictions of female armor in fantasy isn't that 'some' women are depicted in that way. The problem is that virtually all of them are. If you brought the norm down to the same level of male characters, with most shown in a more conventionally sensible and practical manner, with the occasional badass or magic-wearing character who gets by with the slimmest of armor (or none at all), then I don't think there's a problem. Probably won't happen in gaming until there are a lot more women in the industry, and even then I sometimes wonder (I know female artists who draw highly-sexualized images of women; the difference is they draw them of men as well).
I'd say something like this (Keira Knightly as Guinevere in 'Arthur' 2004) is pretty accurate (given the idea that many Celts fought nearly naked and heavily painted, what probably isn't true) http://i1.cdnds.net/12/22/618x865/movies_20_memorable_movie_queens_15.jpg
Heh. I do have one Celtic character who once fought in nothing but a torn and knotted cloak for a loincloth, but it was justified because he'd just fallen in battle and magically come back to life stark-naked. None of the clothes on the corpses around him would fit, since he's 6'7", so he just grabbed what he could for modesty's sake. And amusingly, he was painted blue as well -- not with woad, but with Fae blood from his slaughtered foes. XD
I'd say something like this (Keira Knightly as Guinevere in 'Arthur' 2004) is pretty accurate (given the idea that many Celts fought nearly naked and heavily painted, what probably isn't true) http://i1.cdnds.net/12/22/618x865/movies_20_memorable_movie_queens_15.jpg
I'd say something like this (Keira Knightly as Guinevere in 'Arthur' 2004) is pretty accurate (given the idea that many Celts fought nearly naked and heavily painted, what probably isn't true) http://i1.cdnds.net/12/22/618x865/movies_20_memorable_movie_queens_15.jpg
Since she's flat-chested (Keira deserves a medal for not getting a boob job, as most actresses in her sphere have done- and you can bet she's been pressured), most of that actually looks practical to me on first glance- except for all the dangly strings. She'd better hope she doesn't have to do any close-up hand-to-hand (ie grappling) with all those convenient "handles" to get grabbed and immobilized by.
The hair, too.... it's not as bad as many I've seen, but when you fight, you want your hair either chopped off or tied firmly out of the way so that you can see, and the bad guys can't grab you by it.
I think I must disagree with you.
Kiera is not flat chested. Compared to the silicon zepplins of others in show business she looks small, but these picts show she is properly endowed.
Kiera Knightly - Bing Images
I do agree, natural is better then excessively fake.
Most of the male characters are pretty unrealistic too, toned, abs, tanned, muscular etc etc. It is not nearly so bad but still a stereotype. Now one would assume a warrior is pretty fit but even so.
It is quite amusing, I have just started playing Star Wars online and some of the NPCs are pretty podgy, they all all sizes and colours, short, fat, tall, skinny, white, black, grey, green, red etc. The armour is pretty generic. The female armour fits the characters curves but is sensible.
If I may play devil's advocate for a moment...I see this argument a whole lot on the Internet, without the "not nearly so bad" caveat. It's a false equivalence. In fantasy art and comic books (where this comes up a lot) and the suchlike, men draw male characters they way they want to look. Men draw female characters the way men want women to look. All too rarely are women consulted regarding how they want to be portrayed. Women make up a tiny percentage of creative professionals in the gaming/comic book/fantasy art world, for a variety of reasons which have nothing to do with lack of effort on their part, so even though we're living in the 21st century and sexism is supposed to be over, the overwhelming majority of people creating things for our consumption are men.
If I may play devil's advocate for a moment...
The double standard you mention would indeed be unfair if comic books and video games were gender-neutral material, but that would indeed be the case in an ideal world, in the real world they aren't. Just as romance novels are written with mostly female readers in mind, so are comics and games predominantly tailored for (straight) male tastes. Therefore, it's not surprising that women get the sexualized treatment in men's media, just as men may receive a similar sexualized treatment in women's media. It's not like there's a lot of cross-gender media consumption after all.
For some reason women seem more concerned with how they are represented in men's media than men are about the reverse.