crash
Scribe
So I've got a WIP that will mainly be set in world at an early 20th century level of culture and technology. Now, I've kinda sorta got a magic system that's not really a magic system. The basics are that magic is a very rare phenomena, mostly because it hinges on the user having gone through a mental, emotional and/or physical breaking point (like a psychotic break, a near death experience, surviving torture, etc). Even then, how magic is used varies from culture to culture. A culture with shamanistic and animistic beliefs would appoint a person with magical powers as the shaman, but a culture that we would identify as "Western" and/or "European", might see magic as individual, isolated events and would be used as psychics, mediums, fortune tellers or (Audra-Kurona) within the espionage community. Magic itself is very individual in use and ability, so no two magic users are alike.
My problem comes in how to explain this in story. I'm planing on more of a collection of interconnected stories that share a world instead of one linear one. There would be characters and locations who appear in multiple stories, but the main characters would be different in each story, primary settings would change, but events in one story would effect other stories. With that, I'd like some ideas on how to explain magic whenever it comes up.
My problem comes in how to explain this in story. I'm planing on more of a collection of interconnected stories that share a world instead of one linear one. There would be characters and locations who appear in multiple stories, but the main characters would be different in each story, primary settings would change, but events in one story would effect other stories. With that, I'd like some ideas on how to explain magic whenever it comes up.