Naruzeldamaster
Sage
Ok, so, in a game I love to death, one of the characters introduce themselves as "random symbols" and then state that this may be hard to pronounce in human language, and that they could be called "Geno" if we like.
This character named Geno, gives us the main mission of the game, and states that he works for a 'higher power' in the world. And that's, basically all the lore we get on him (besides the plot of the game I mean). He's a weirdly serious lore character in a franchise that is known for not taking it's lore/universe too serious.
I was thinking of doing something similar.
Like the gods have their own language in my story, but that language is (you are about to roll your eyes) wingding font. When that language is translated through a wingdings translator, it actually does say stuff, but very rarely is it super important. (the times where it is, the important information will be 'translated' for the mortal characters so they can understand it)
Do note that I don't plan to use this idea often in the story, unless I want to communicate a plot element to the reader without informing the in universe characters about it.
But even then, I plan to use it VERY sparingly. I am not sure how much I could do it without it becoming annoying though.
Just to note: the gods do have proper names (I'm cheating and using Poseidon as the god of water/life for now) but when they introduce themselves to mortals they do the similar thing.
Another note: this story is a comedy/lighthearted adventure, and unless the situation calls for not doing so, the characters have small moments of 'not following the script' as it were. I probably wouldn't consider this if it was a more serious story in tone.
This character named Geno, gives us the main mission of the game, and states that he works for a 'higher power' in the world. And that's, basically all the lore we get on him (besides the plot of the game I mean). He's a weirdly serious lore character in a franchise that is known for not taking it's lore/universe too serious.
I was thinking of doing something similar.
Like the gods have their own language in my story, but that language is (you are about to roll your eyes) wingding font. When that language is translated through a wingdings translator, it actually does say stuff, but very rarely is it super important. (the times where it is, the important information will be 'translated' for the mortal characters so they can understand it)
Do note that I don't plan to use this idea often in the story, unless I want to communicate a plot element to the reader without informing the in universe characters about it.
But even then, I plan to use it VERY sparingly. I am not sure how much I could do it without it becoming annoying though.
Just to note: the gods do have proper names (I'm cheating and using Poseidon as the god of water/life for now) but when they introduce themselves to mortals they do the similar thing.
Another note: this story is a comedy/lighthearted adventure, and unless the situation calls for not doing so, the characters have small moments of 'not following the script' as it were. I probably wouldn't consider this if it was a more serious story in tone.