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Necromancy rules

Discussion in 'World Building' started by Hunter, Mar 10, 2021.

  1. Hunter

    Hunter Dreamer

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    so, I just wanted to post how necromancy works on my world, so it may help you:

    1 . revival: reviving something is fairly simple with necromancy, you can easily revive a corpse, but, it depends in which state is the corpse to be revived, if its only bones (aka a skeleton) the energy that is used is used to link the skeleton all together and work as the joints and muscles, but since the brain is not present, only some basic stuff ca be putted on it as info, the skeleton may not speak either, since there is no place for air to be stored, then you have your tipical zombie, that requires less magic to be enchanted, since the magic would use the present muscle to work and thus make it easier for the zombie to retain personality traits, memories and such, and then you can truly revive people, the thing is that the body will slowly decompose, but luckily the individual will get stuck up to a point where he will look like a zombie but is smarter and has more personality.

    2: monster creation: when you are a necromancer and you want to create monsters, you must know the anatomy of the materials you are using, bone and muscle may be rearranged and put together in a way that it essentially works, there are two kinds of monsters, those made of pure bone, that are easier to be made in terms time spent to create, and your tipical frankenstein beast, which would be stronger and possibly smarter than a full bone beast.

    3. spells: necromancers can take your energy and transfer it to themeselves or their monsters, transforming your heat and energy impulses into energy that himself and his beasts can use to be envigorated.

    TL;DR necromancy in my world works by using what is on the corpse to be more efficient and you can revive creatures with it, but the greater the beast, the more energy will be used to just let it walk and do actions effectively, and the greater the amounts of extra energy used in the creation, the stronger it can get, also, if the brain is intact or not too damaged, memories can be taken and the subject may remember things and maintain personality traits.
     
    Last edited: Mar 10, 2021
    S.T. Ockenner likes this.
  2. Hunter

    Hunter Dreamer

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    any help can be good, so i can polish this thing
     
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  3. Queshire

    Queshire Auror

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    Hmmm... the mechanics are fine so the big question is what role it plays in society? What do other people think about Necromancy? What do the users think about it?
     
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  4. Hunter

    Hunter Dreamer

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    it plays a role like a kind of sciene, necromancers study it's limits and how it can be used, and up to what extent it may revive dead things, and what are the requirements for things to happen. by the faction it is associated to, its like a kind of odd but powerful magic, since it transforms the death into possible warriors and workers, altho it has limits, and the ones who study this art are a small portion of the population. meanwhile, for the other factions, it is seemed as a powerful magic, and the users of these one shall be feared, normal stuff, its a powerful and dangerous magic after all, and when necromancers go rouge, it is important to kill them before they amass too many corpses

    TL;DR its a magic that is feared and respected by those who know of it and its deemed as a kind of science by the users, due to the skill needed to use it, in that aspect is similar to shapeshifting in my world.
     
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  5. A Pineapple

    A Pineapple Scribe

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    Does the magic fade? Say for instance you need X energy to animate a skeleton. If you used that same amount of energy on a corpse/zombie, would it have more strength, would it stay animated longer (sitting in catacombs, waiting to ambush) or would it be able to perform more actions in the amount of time it has (such as breaking through defenses and chasing people).

    Having animated creations have unlimited duration seems risky, but could certainly be pulled off.
     
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  6. Hunter

    Hunter Dreamer

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    tecnically, a reanimated corpse can last until the organic tissue is still there, the matter still rots, so thats a thing to take into account, also, if a corpse is too damaged it may not be possible for the energy to keep going and it would basically die, a zombie with the energy used on a skeleton would likely be more durable than a skeleton, due to the tissue still being there, the crushed bone could become spikes, and the tissue could be reused for other things, and also you could make the zombie "smarter" than a skeleton, this is why necromancers study the anatomy of their subjects, to see which tissue can be reused in other distinct ways.

    TL;DR no, the magic does not fade, but as time passes the organic matter rots until the subject becomes a skeleton, if you wanted to make a zombie with the energy required for a skeleton, you would have a more durable warrior and a more bizarre one as well
     
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