Guru Coyote
Archmage
I think we need an extra metric for writing besides word-count:
I often realize that a big book might tell a simple story, while a short story could build a whole world in my head.
Maybe we could measure "information density" or "inspirational density" of a story.
And I do not mean information in the sense of facts, but rather in the sense of new ideas, relevant info, stuff I enjoy to read about as a reader. "Stuff that matters" to me as reader, and are still Story - as opposed to info dump.
For example, what I am currently trying to do in worldbuilding for myWiP... I am designing a calendar system, four cultures etc. But all this is there to enrich an existing story, to add detail and conflict. To motivate character's actions etc.
At least I hope it does ^^
I often realize that a big book might tell a simple story, while a short story could build a whole world in my head.
Maybe we could measure "information density" or "inspirational density" of a story.
And I do not mean information in the sense of facts, but rather in the sense of new ideas, relevant info, stuff I enjoy to read about as a reader. "Stuff that matters" to me as reader, and are still Story - as opposed to info dump.
For example, what I am currently trying to do in worldbuilding for myWiP... I am designing a calendar system, four cultures etc. But all this is there to enrich an existing story, to add detail and conflict. To motivate character's actions etc.
At least I hope it does ^^