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What's the point/purpose of fantasy races? Should I bother having them?

ThinkerX

Myth Weaver
So, I'm rather a fan of human only or human dominated fantasy worlds but fantasy races have their role. What I really, really loathe is "race as culture". Real life humans aren't homogeneous, so why should dwarfs, elves, or orcs be? (they can be, but that should be a major point)

The giantism thing is a good example though. You could have some explanation about a human subspecies that becomes a race of giants... or just call them giants and you've accomplished the same thing much more neatly.

I had something like this in my 'other world' - a city-state of warriors, 'blessed' with immense size (over a few generations) by their deities (whose priests imposed a 'special diet.') These giants, numbering into the thousands, embarked on a campaign of conquest. But leadership squabbles, lack of access to the 'special diet,' and genetic issues pretty much ended that. Now, they exist as isolated villages and enclaves scattered over a wide area.
 

Holman

Minstrel
Reading this again (sans wine) this is actually a very interesting discussion that touches in many ways at the heart of "traditional" fantasy vs some of the more modern works that have become popular - Abercrombie, Brett, Sanderson, Martin, Lawrence

Are we more likely to believe in the abilities of Fantasy races and thus accept the new reality that writers are trying to deliver, or is the grittier human only real-world (sometimes post apocalyptic) more valid?

Are the writers of "traditional" fantasy lazier because they rely on standards with a little bit of tweaking, compared to the history building and exposition that human only writers have to put in to make the abilities of their "races" more believable?

I think I will leave that out there.
 

Peregrine

Troubadour
Fantasy can be gritty with fantasy races, although not with creatures such as cat-people, mermaids and centaurs.

Nevermind, what physical/inherent/mental/biological abilities or advantages could the troll "race" have?

My trolls are not better at magic than other "races", please something other than magic.
 

Holman

Minstrel
Fantasy can be gritty with fantasy races, although not with creatures such as cat-people, mermaids and centaurs.

Indeed they can be, I was trying (somewhat lazily) to to distinguish between standards using sweeping generalisations.

Nevermind said:
Where are they located? What is their environment like? I would suggest that being evolved to live in this place would give you some solutions to these questions. Are they prey? What do they prey upon? What would be an advantage that has allowed to them to fit into the environmental/ecological niche that they occupy?

I spent an interesting two weeks with a class of 11-year-olds evolving creatures based on their physical features - we discussed what would be useful for various environments that the had designed, thought of issues that they might face and then created some charts that ranked the features that their creatures had in terms of how useful they were to survival - we then went through 6 generations of creatures - creating family trees and interbreeding them between families until we had evolved creatures suitable to the environment - rolling dice to see which attribute a child got from it's mother or father and then whether it survived in the environment in which it lived. Lots of fun and an approach I have taken in past dabblings to create creatures for worlds.
 

elemtilas

Inkling
Fantasy can be gritty with fantasy races, although not with creatures such as cat-people, mermaids and centaurs.

I would hazard the guess that "grittier" is more a style of writing or perspective on setting than it is anything to do with specific kinds of people. Why couldn't werecats or merfolk be in a "gritty" fantasy?

Nevermind, what physical/inherent/mental/biological abilities or advantages could the troll "race" have?

My trolls are not better at magic than other "races", please something other than magic.

Could be anything, of course. In the World there are a couple kinds of "trollish" folks. Yttuun, while in appearance look like classic D&D type Ettins, two-headed club-wielding giants, they really are dab hands with weaving (possibly even spindle magic) and animal husbandry. Also, they are natural poets and tonguecrafters.

Another "trollish" kind are the Turghun (a kind of mixed-breed race). Having a strong Orcish ancestry, they are natural warriors and trackers. But they shine brightest when given a spade, a watering tin and a small shed at the back of the garden, for they turn out to be rather gifted gardeners and tinkerers.
 

Steerpike

Felis amatus
Moderator
I would hazard the guess that "grittier" is more a style of writing or perspective on setting than it is anything to do with specific kinds of people. Why couldn't werecats or merfolk be in a "gritty" fantasy?

They could be, of course. Whether writing or a world is "gritty" is completely independent of such factors.
 
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I haven't read through the whole thread, so I might be repeating some of what others have said.

Weirdly, I was listening to some old Writing Excuses podcasts yesterday that I have on my iPhone, and one of those asked exactly the same question you asked. Their general answer was because it was fun, fantastic, the sort of thing people coming to fantasy or sci-fi like to see. Except, Sanderson commented that he makes a conscious effort to not include many fantasy races, if any; but, he saw this as a possible deficiency in his work, something to maybe work on.

Really, it just comes down to what you want to do, and why.

I think fictional races offer some opportunities to explore humans better. Culture clashes--in-group and out-group things--and various other psychological and cultural differences. You can do this simply with different tribes and nations of humans, of course. But adding the other races might accentuate the differences. Consider the way sci-fi has done this with extraterrestrial beings. The unknown factors can play havoc with human worldviews. But also, sometimes it's the discovery of similarity between races that is used to reveal something about us, life, the universe, and everything, heh.
 

Demesnedenoir

Myth Weaver
I think the answer can be found with Tolkien. Dwarves and elves aren't randomly there for the hell of it. They are part of the world's creation myth. If they fit your mythology, run with it, if they don't then nix them.

Unless the market you're aiming for are elf and dwarf lovers! In that case, make them fit. There's nothing wrong with serving this audience, it's big, and we're in the entertainment business. So, entertain.

In my world there is a wild array of intelligent species, but the stories are human-centric, some races will probably never show up in the books. Some will go extinct along the timeline. The dwarf-like people are humans, but something of an alternate evolution, the distinction is their affinity to earth magic. Interbreeding with normal humans would diminish this ability, so they remain fairly xenophobic in their mountains and foothills. All the peoples of the world are the result of alternate evolutionary Earths with magic kicked in, not that they or the reader has a clue about this, and so they all fit the mythology.

And yes, despite some cute and fuzzies, the world and stories are gritty to dark... but like life, they go all over the place too.
 

glutton

Inkling
Fantasy can be gritty with fantasy races, although not with creatures such as cat-people, mermaids and centaurs.

Nevermind, what physical/inherent/mental/biological abilities or advantages could the troll "race" have?

My trolls are not better at magic than other "races", please something other than magic.

Tough skin that is harder to cut/pierce (on a level akin to leather armor or stronger) is a pretty common trait of troll-type creatures in fantasy.
 

Steerpike

Felis amatus
Moderator
As an aside:

Would be interesting to see a challenge for gritty/grimdark fantasy using traditional fantasy tropes and races that might not appear to lend themselves to grittiness. What do you guys think?

Looking at the ones mentioned above:

1. Cat-people: cats are predatory animals. Turning a story about cat people into a gritty, violent, and downright nasty story doesn't seem to be much of a stretch;

2. Mermaids: these creatures are physical abominations that imitate human beauty and use the promise of sex to lure people to horrible deaths beneath the waves. Forget gritty fantasy, you could write a straight up horror story about these.

3. Centaurs: powerful creature. Tribal/herd societies. You don't have to run far with that to get to a particularly brutal race of creatures that no one would want to meet.

Would make for an interesting challenge, I think. Maybe there could be a prize.
 

TheKillerBs

Maester
As individuals, human beings are pretty pathetic. It's as a society, as a collective that the human race comes into it's own.
Yeah, we turned our one-time greatest predator into our best friend because it was the only animal that could sort of keep up with us in terms of endurance. I'm gonna go ahead and say humans are just fine in terms of physical ability. Which brings me to the point. Why not make humans the endurance race if you have multiple races? Rather than being the generalist base type, why not give 'em the advantage we've had in the real world since we realised that walking upright was cooler than doing so on all fours?
 

Mythopoet

Auror
Tolkien's Middle-Earth was not "Norse" enough for me, even though it is probably the most Norse book that ever existed.

Try some Poul Anderson, especially The Broken Sword. Also Gene Wolfe's The Wizard Knight duology. The Wizard Knight utilizes a basically Norse cosmology. Anything is possible in fantasy as long as you set your imagination free.


To me, the purpose of having fantasy races is the Sense of Wonder they contribute to. People have been imagining supernatural races ever since storytelling was a thing (which is basically since language was invented). Sentient creatures that are not human are one of those things that almost universally sparks the imagination and creates awe. If you don't personally feel wonder and excitement at the thought of fantasy races, then it's perfectly fine to leave them out. Fantasy doesn't require them. But if you do, it would be silly to leave them out. There's so much storytelling potential when humanity can be compared and contrasted with other sentient beings with different natures.
 
2. Mermaids: these creatures are physical abominations that imitate human beauty and use the promise of sex to lure people to horrible deaths beneath the waves. Forget gritty fantasy, you could write a straight up horror story about these.

There are actually modern stories coming out of some areas in Africa about real mermaids in rivers doing this sort of thing. They aren't using sex to lure, but lurk under the waters and grab children and other smallish bodied adults under the water to kill them. I happened upon some of these stories a few months ago. I think one was about the waters near a dam, and another was about workers creating a dam. Killer mermaids.

On a side note....I think that some people do associate grimdark, gritty fantasy with low fantasy; maybe this is just because that's how a lot of it has been written, not that this needs to be the way it's always written.
 

skip.knox

toujours gai, archie
Moderator
Peregrin asked how to make dwarves special. In the descriptions in that post I notice all the characteristics mentioned are physical. I suggest looking beyond the physical to psychology, sociology, even culture.

Someone mentioned, for example, their trolls are short-tempered, even unstable. How are your dwarves to be around? Are they dour and grim. My dwarves are great ones for rules and ritual and tradition. They do have their fun, but it tends to be organized and orchestrated rather than spontaneous. This sets up a story opportunity for the dwarf who yearns to break out from his carefully regulated life. Moreover, elves are highly individualistic. They look upon dwarves with baffled contempt. They simply do not understand dwarves and dismiss them out of hand. In turn, dwarves regard elves with something like horror. That independence feels like chaos. Oddly enough, dwarves do better with wagoneer elves, who at least have something like a clan structure ("clan and canton" is a foundational notion among dwarves).

That said, there is also room for variation among dwarves. Lots of variation. But in the end, dwarves are clannish. If on their own, they seek out their own. When they build towns, it's for their own kind. They don't exclude outsiders, but neither do they do much to welcome them. This behavior sets a common baseline for dwarves wherever they are.

That's enough, I think, to make the point. The physical differences can be relevant (e.g., tough skin might make them more reckless in battle), but physical traits alone will not be determinant. How do your dwarves live? How do they get along with others? What is their history? As you add layers, your dwarves will start to come alive.
 

Steerpike

Felis amatus
Moderator
There are actually modern stories coming out of some areas in Africa about real mermaids in rivers doing this sort of thing. They aren't using sex to lure, but lurk under the waters and grab children and other smallish bodied adults under the water to kill them. I happened upon some of these stories a few months ago. I think one was about the waters near a dam, and another was about workers creating a dam. Killer mermaids.

On a side note....I think that some people do associate grimdark, gritty fantasy with low fantasy; maybe this is just because that's how a lot of it has been written, not that this needs to be the way it's always written.

Those sound like interesting stories. I'll have to look for them.

Gritty fantasy does seem to be mostly human-centered, low fantasy (setting aside the Warhammer setting, whence the term grimdark comes I believe). But yes, it could be written to incorporate the trappings of high fantasy, many different races and creatures, etc.
 

ThinkerX

Myth Weaver
1. Cat-people: cats are predatory animals. Turning a story about cat people into a gritty, violent, and downright nasty story doesn't seem to be much of a stretch;

That pretty much sums up the rachasa (cat-people) in my worlds. In one story, a character has nightmares about his times in the (roman style) legions. They were dug in and ready for the cat warriors, outnumbering them four or five to one - and were still almost wiped out. In another story, cat-warriors (as part of a larger force) leaped across a twenty meter chasm to take a fortified city (not all made the jump).

On the other hand, individual bands do pay friendly visits to cities and fiefs of other races.

2. Mermaids: these creatures are physical abominations that imitate human beauty and use the promise of sex to lure people to horrible deaths beneath the waves. Forget gritty fantasy, you could write a straight up horror story about these.

Not mermaids specifically, but there are lots of vaguely humanoid aquatic abominations in the mythology. The Russian version is especially terrifying.
 

glutton

Inkling
Fantasy can be gritty with fantasy races, although not with creatures such as cat-people, mermaids and centaurs.

BTW, I don't know about centaurs not belonging in gritty fantasy considering Nessus in the original mythology already tried to rape Heracles' wife and then tricked her into causing his death... which is pretty gritty. ;)
 

Annoyingkid

Banned
Yeah, we turned our one-time greatest predator into our best friend because it was the only animal that could sort of keep up with us in terms of endurance. I'm gonna go ahead and say humans are just fine in terms of physical ability. Which brings me to the point. Why not make humans the endurance race if you have multiple races? Rather than being the generalist base type, why not give 'em the advantage we've had in the real world since we realised that walking upright was cooler than doing so on all fours?


Humans are physically the weakest of the great apes by far. A chimpanzee tore a woman's face off and tore off her hands. That was on Oprah. A bear killed a man by decapitating him with one swipe. That was described on Ray Mears' bushcraft show. Individual humans only do well in fantasy when writers make him quasi superheroes like Paolini did with Roran. Realistically ain't no human general leading from the front. Especially not a King. In terms of endurance, we're good in the real world, but when humans go up against fantasy creatures in general, humans really have to pick their battles and stay in their league to avoid being ROFLstomped.http://4.bp.blogspot.com/-QdLxF3BjEPQ/VcoDoJhmLJI/AAAAAAAA3Gg/uia6juCi6Kc/s640/bloodthirster.PNG

Because when you start giving humans superhuman abilities like magic etc, you aren't writing humans anymore, you're just writing another fantasy race with the human label.
 
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