Yora
Maester
After some years of struggling with a lot of inspiration and total blanks when it comes to plots, I have started to wonder if an intricate plot is actually really needed to make a compelling story. When I look at classic Sword & Sorcery stories and many of my favorite movies, they have plots that are barely there. Unless it's an investigation story like Blade Runner, there barely is any kind of planning involved beyond the current scene, and there's no back and forth between heroes and villain trying to defeat the other with smart moves. Instead the heroes just keep pushing ahead and deal with things as they run into them. Or they chase after the antagonist and do the same.
That you can have fun stories with not much in the way of plot feels like great news for me. But unfortunately for me, I've never heard anything in the way of advice on how to make a story compelling without relying on dangling a mystery before the readers that the protagonists are trying to solve.
What's the difference between a great simple story and a mere string of scenes?
That you can have fun stories with not much in the way of plot feels like great news for me. But unfortunately for me, I've never heard anything in the way of advice on how to make a story compelling without relying on dangling a mystery before the readers that the protagonists are trying to solve.
What's the difference between a great simple story and a mere string of scenes?