Netardapope
Sage
So it's been a while since I did any straight up worldbuilding sessions, to the point where I forgot how much fun it was. But there is a problem. As with many people in this forum, I'm creating an Epic fantasy series, as a result, there is a lot of history. I honestly don't know where I should stop worldbuilding and get to the story, nor do I know how much detail my world needs.
I'm thinking of just producing the skeleton of a history and detailing the core mechanics of the setting,and just winging everything else, but I wanted to know if this was an effective approach. Do most of you guys have a lot of details in your history before you start? Or do you fill it in during and after the first draft?
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I'm thinking of just producing the skeleton of a history and detailing the core mechanics of the setting,and just winging everything else, but I wanted to know if this was an effective approach. Do most of you guys have a lot of details in your history before you start? Or do you fill it in during and after the first draft?
Sent from my SM-J700M using Tapatalk