This is just something I notice I do a lot, especially in sort of "journey" stories. Having characters do stuff without making it seem superfluous. For example, here's a bare bones version:
"Where are we going?" Gretchen said.
"To the black tower. How many times do I have to tell you?" Barth said.
"We should turn back."
"No, it's too late for that," Barth said.
OK, so this is just dialogue. It's not terribly interesting as it is and you don't get to know too much about the characters other than that Gretchen is forgetful and nervous and Barth is more headstrong. So is it better to leave it as is with just the dialogue? Or to gussy it up with some filler? Here's an attempt at filler (bear in mind I'm just making this up right now ).
"Where are we going?" Gretchen examined the shrunken heads hanging from her waist. She found comfort in stroking their leathery skin.
"To the black tower." Roland gritted his teeth as he looked at the witch. He turned back to the manticore's trail. Bending down, he winced in pain. "How many times do I have to tell you?"
Her hands trembling, Gretchen lit up a thin yellow cigarette. Sticking it into her left nostril, her eyes fluttered as she inhaled the pungent smoke. The manticore had already stuck Barth in the leg with its stinger. She didn't suspect the bounty hunter to last much longer. "We should turn back."
Roland stared straight ahead into the canopy of drooping moss, spider-webs criss-crossing in heavy gossamer blankets. He uncorked a bottle of Medusa wine and guzzled it down. "No, it's too late for that."
A smell of rot and old bones hit Gretchen as she followed the hunter. A smell that made the witch feel right at home.
I think the second version helps develop the characters, plot, and setting a bit more in various ways.
1. We find out that Gretchen is some sort of witch and Barth is a bounty hunter.
2. We find that Gretchen has weird ways to deal with her nervousness.
a. playing with shrunken heads
b. inhaling smoke up her nose
3. We find out that they are actually pursuing a manticore which:
a. is going towards the black tower
b. has already wounded Barth (this develops Barth as a character that doesn't give up easily)
4. We get the idea that this is a tenuous alliance, as the POV character Gretchen doesn't seem overly concerned that her companion may die, but shows enough concern that she says they should turn back.
5. We know they're in a forest and the "blankets of spider webs" suggest that more danger is up ahead. With Barth already possibly poisoned, can they make it?
6. The last narration gives the reader the impression that Gretchen is used to death and finds more comfort with dead things than living things. This could be played up going forward.
In the above example, I made Gretchen the POV character, but I think if I wrote this whole story, maybe it would be better from Barth's POV. This would of course be something I'd have to weigh before going forward or if I wanted to do multiple POVs.
So, what kind of filler do you use in your writing? Do you use it help develop your characters, plot, and setting in some way or just use it to fill empty spots in between dialogue?
I think too much filler can be distracting at times, but good filler can help bring out the story a bit more. The above example is pretty rough, but it gets the gist of what I'd like to do in my writing without making it too ham-fisted.
"Where are we going?" Gretchen said.
"To the black tower. How many times do I have to tell you?" Barth said.
"We should turn back."
"No, it's too late for that," Barth said.
OK, so this is just dialogue. It's not terribly interesting as it is and you don't get to know too much about the characters other than that Gretchen is forgetful and nervous and Barth is more headstrong. So is it better to leave it as is with just the dialogue? Or to gussy it up with some filler? Here's an attempt at filler (bear in mind I'm just making this up right now ).
"Where are we going?" Gretchen examined the shrunken heads hanging from her waist. She found comfort in stroking their leathery skin.
"To the black tower." Roland gritted his teeth as he looked at the witch. He turned back to the manticore's trail. Bending down, he winced in pain. "How many times do I have to tell you?"
Her hands trembling, Gretchen lit up a thin yellow cigarette. Sticking it into her left nostril, her eyes fluttered as she inhaled the pungent smoke. The manticore had already stuck Barth in the leg with its stinger. She didn't suspect the bounty hunter to last much longer. "We should turn back."
Roland stared straight ahead into the canopy of drooping moss, spider-webs criss-crossing in heavy gossamer blankets. He uncorked a bottle of Medusa wine and guzzled it down. "No, it's too late for that."
A smell of rot and old bones hit Gretchen as she followed the hunter. A smell that made the witch feel right at home.
I think the second version helps develop the characters, plot, and setting a bit more in various ways.
1. We find out that Gretchen is some sort of witch and Barth is a bounty hunter.
2. We find that Gretchen has weird ways to deal with her nervousness.
a. playing with shrunken heads
b. inhaling smoke up her nose
3. We find out that they are actually pursuing a manticore which:
a. is going towards the black tower
b. has already wounded Barth (this develops Barth as a character that doesn't give up easily)
4. We get the idea that this is a tenuous alliance, as the POV character Gretchen doesn't seem overly concerned that her companion may die, but shows enough concern that she says they should turn back.
5. We know they're in a forest and the "blankets of spider webs" suggest that more danger is up ahead. With Barth already possibly poisoned, can they make it?
6. The last narration gives the reader the impression that Gretchen is used to death and finds more comfort with dead things than living things. This could be played up going forward.
In the above example, I made Gretchen the POV character, but I think if I wrote this whole story, maybe it would be better from Barth's POV. This would of course be something I'd have to weigh before going forward or if I wanted to do multiple POVs.
So, what kind of filler do you use in your writing? Do you use it help develop your characters, plot, and setting in some way or just use it to fill empty spots in between dialogue?
I think too much filler can be distracting at times, but good filler can help bring out the story a bit more. The above example is pretty rough, but it gets the gist of what I'd like to do in my writing without making it too ham-fisted.
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