i09 posted this article I thought might be helpful for people who write a lot of descriptive passages and may find some readers or critique partners pointing out they go on too long or aren't engaging enough.
How to Write Descriptive Passages Without Boring the Reader or Yourself
Here are some points below with my thoughts on them:
1. Commit to never being boring.
Well, that's easy, right? I guess this just means if you're going to write long descriptive passages, make sure they have some "oomph" to them, not just to decorate a scene because you feel you have to.
2. Engage all five senses.
The most obvious one is sight, but yeah, I agree in trying to add as many senses as I can.
3. Try being super terse.
This basically means "be vivid without being long-winded." I can vibe with that. I do like long passages of description if they're done very well. I think Steven Erikson and China Mieville excel at this.
4. Make it dynamic rather than static.
I like this one. Basically, each thing you describe has its own story. A chest with a beaten lock is much more interesting than just a regular old chest. Who was trying to beat the lock open? What's in there? Where did it come from? I think descriptions should draw enough attention with details depending on how important they are. If the chest isn't so important, then don't describe it.
5. Make fun of the thing you're describing.
I like this personally because I try to make comic fantasy at times. This is fun as it allows you to add more of a comedic voice to what is being described.
6. Project feelings onto an inanimate object.
This might be best done with something like a looming tower or a shimmering lake. A character can project their feelings onto the objects in order to give them a sense of fear or calmness.
7. Give your POV some visceral or emotional reaction.
This tends to be a practice done by many people who believe in deep POV. This is similar to the one above. If your character sees something that unnerves him, then reacting to it in a negative way does as much work as describing every single detail.
8. Use less dialogue.
I think this point means don't just use descriptions to prop up dialogue. Sometimes descriptive passages work best on their own.
9. Use description to set up a punchline in dialogue.
I like this as well. I made an example about a tower once that caused people to hate it. The character wondered what was so special about the tower until another character hurled a rock at it. Then, the character said, "Oh, now I get it." The description of the tower led to the punchline. These kind of things can allow you to interweave description and dialogue in a way in which they're working at all times and not just superfluous to the scene.
So those are my thoughts on each point in the article. Thoughts about the article or tips that help your descriptive writing shine?
How to Write Descriptive Passages Without Boring the Reader or Yourself
Here are some points below with my thoughts on them:
1. Commit to never being boring.
Well, that's easy, right? I guess this just means if you're going to write long descriptive passages, make sure they have some "oomph" to them, not just to decorate a scene because you feel you have to.
2. Engage all five senses.
The most obvious one is sight, but yeah, I agree in trying to add as many senses as I can.
3. Try being super terse.
This basically means "be vivid without being long-winded." I can vibe with that. I do like long passages of description if they're done very well. I think Steven Erikson and China Mieville excel at this.
4. Make it dynamic rather than static.
I like this one. Basically, each thing you describe has its own story. A chest with a beaten lock is much more interesting than just a regular old chest. Who was trying to beat the lock open? What's in there? Where did it come from? I think descriptions should draw enough attention with details depending on how important they are. If the chest isn't so important, then don't describe it.
5. Make fun of the thing you're describing.
I like this personally because I try to make comic fantasy at times. This is fun as it allows you to add more of a comedic voice to what is being described.
6. Project feelings onto an inanimate object.
This might be best done with something like a looming tower or a shimmering lake. A character can project their feelings onto the objects in order to give them a sense of fear or calmness.
7. Give your POV some visceral or emotional reaction.
This tends to be a practice done by many people who believe in deep POV. This is similar to the one above. If your character sees something that unnerves him, then reacting to it in a negative way does as much work as describing every single detail.
8. Use less dialogue.
I think this point means don't just use descriptions to prop up dialogue. Sometimes descriptive passages work best on their own.
9. Use description to set up a punchline in dialogue.
I like this as well. I made an example about a tower once that caused people to hate it. The character wondered what was so special about the tower until another character hurled a rock at it. Then, the character said, "Oh, now I get it." The description of the tower led to the punchline. These kind of things can allow you to interweave description and dialogue in a way in which they're working at all times and not just superfluous to the scene.
So those are my thoughts on each point in the article. Thoughts about the article or tips that help your descriptive writing shine?
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