Electro Queen
Minstrel
Man its been awhile since I’ve posted anything on this website. This one’s gonna be a little different though. Rather than asking a single question in relation to a single underlying story/world building problem, this one’s gonna be broken down into a list of different questions all about a single underlying story/world building problem… ok so it’s not actually THAT much different from my other questions but w/e. Here we go:
- How could Air magic contribute to weapon design? Like, Earth magic gives you the strength necessary to bend metal (literally), and access to dozens of special materials hidden in caves and mines that we didn't discover until the mid 19's, Water magic allows you to simulate water cutting jets to cut holes in metal and cool down hot metal and Fire magic? heat up metal near instantly, cool down metal near instantly, give entropy the middle finger, cut through metal with plasma-like flames, etc. But Air magic? What could that feasibly do?
- I've heard that Titanium is a poor metal to make weapons out of since it cannot be heat treated sufficiently to gain a good edge and will not retain its edge after prolonged use. Assuming you COULD heat treat it with magic however, would Titanium suddenly become a viable metal for weapon design? Are there other problems with it that elemental magic could solve?
- Would carbon fiber and fiberglass make for good sword hilts and crossguards?
- Are swords supposed to bend slightly? Is a sword that doesn't bend at all when swung around or bashed against/slicing through flesh an impractical design?
- How much better would an 1000 degree sword (1000 degrees in Fahrenheit) cut through flesh and wood than a normal sword?
- How practical would a spear with a shaft made entirely out of carbon fiber/fiberglass encased in a thin, hollowed-out metal pole (like, as thin as 5 pieces of paper stacked on top of each other) be? I wanna equip some of my characters with metal spears and polearms cause I think it looks cool but I also want them to actually be practical
I apologise if this is a bit much btw. I tried to ask these questions on Shadiversity’s YouTube channel, but he never responded to me.
- How could Air magic contribute to weapon design? Like, Earth magic gives you the strength necessary to bend metal (literally), and access to dozens of special materials hidden in caves and mines that we didn't discover until the mid 19's, Water magic allows you to simulate water cutting jets to cut holes in metal and cool down hot metal and Fire magic? heat up metal near instantly, cool down metal near instantly, give entropy the middle finger, cut through metal with plasma-like flames, etc. But Air magic? What could that feasibly do?
- I've heard that Titanium is a poor metal to make weapons out of since it cannot be heat treated sufficiently to gain a good edge and will not retain its edge after prolonged use. Assuming you COULD heat treat it with magic however, would Titanium suddenly become a viable metal for weapon design? Are there other problems with it that elemental magic could solve?
- Would carbon fiber and fiberglass make for good sword hilts and crossguards?
- Are swords supposed to bend slightly? Is a sword that doesn't bend at all when swung around or bashed against/slicing through flesh an impractical design?
- How much better would an 1000 degree sword (1000 degrees in Fahrenheit) cut through flesh and wood than a normal sword?
- How practical would a spear with a shaft made entirely out of carbon fiber/fiberglass encased in a thin, hollowed-out metal pole (like, as thin as 5 pieces of paper stacked on top of each other) be? I wanna equip some of my characters with metal spears and polearms cause I think it looks cool but I also want them to actually be practical
I apologise if this is a bit much btw. I tried to ask these questions on Shadiversity’s YouTube channel, but he never responded to me.